Station XX-15490 · no signal
Skeleton Island | Private | Vanilla
Offline 157.85.91.118:25218 checked 38d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,490
- top 70%
- Last wipe
- 51d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Skeleton Island | Private | Vanilla?
The procedural map on Skeleton Island | Private | Vanilla is size 3,000 with seed 50000, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Skeleton Island | Private | Vanilla?
You will find no gather rate in the name of Skeleton Island | Private | Vanilla. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Skeleton Island | Private | Vanilla right now?
Skeleton Island | Private | Vanilla is not responding at this moment and is offline, last seen 38 days 20 hours ago.
How does Skeleton Island | Private | Vanilla rank against other Rust servers?
The last seven days of player hours place Skeleton Island | Private | Vanilla at #15,490, in the top 70% of all ranked servers.
Operator and location
How reliably does Skeleton Island | Private | Vanilla stay online?
Skeleton Island | Private | Vanilla is down at the moment; the last recorded contact was 38 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does Skeleton Island | Private | Vanilla run from?
Nothing about a region comes from Skeleton Island | Private | Vanilla. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 157.85.91.118:25218.
Which Rust version is Skeleton Island | Private | Vanilla running?
Rust network protocol 2633 and build 164530 on Linux is what Skeleton Island | Private | Vanilla runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Skeleton Island | Private | Vanilla wipe, and on which days?
Too few wipes of Skeleton Island | Private | Vanilla are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 51 days 2 hours.
Tags
What do the server tags on Skeleton Island | Private | Vanilla mean?
The game's server browser reads the tags Skeleton Island | Private | Vanilla publishes: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Skeleton Island | Private | Vanilla appear?
The Rust Server Trends lists that take in Skeleton Island | Private | Vanilla are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to Skeleton Island | Private | Vanilla?
Enter client.connect 157.85.91.118:25218 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/EXYzMDS7n.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.