Station XX-15411 · recording
Rust Practice Server
Online 157.85.90.37:27311 checked 5m ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,411
- top 69%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust Practice Server?
The procedural map on Rust Practice Server is size 1,500 with seed 50000, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Rust Practice Server?
You will find no gather rate in the name of Rust Practice Server. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Rust Practice Server?
A reading taken now shows 0 players on Rust Practice Server, which has 4 slots. The seven-day average for this server is 0 players.
How does Rust Practice Server rank against other Rust servers?
Over the last seven days, Rust Practice Server recorded enough player hours to reach #15,411 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does Rust Practice Server stay online?
As recorded now, Rust Practice Server is running. The uptime it reports puts its last restart about 8 days 6 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 20 October 2026 it was recorded for the first time by Rust Server Trends.
Does Rust Practice Server hold a steady tick rate?
Its average server fps over the last 48 hours was 237, and it never dropped below 211. At its highest, it carried 8,185 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,415 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Rust Practice Server hosted?
Nothing about a region comes from Rust Practice Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 157.85.90.37:27311.
What build of Rust does Rust Practice Server use?
Rust Practice Server is running Rust network protocol 2634 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does Rust Practice Server run its wipes?
Too few wipes of Rust Practice Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 8 days 10 hours is how long the current world has been running.
Tags
What do the server tags on Rust Practice Server mean?
These are the tags Rust Practice Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): 4 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust Practice Server appear?
You will find Rust Practice Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to Rust Practice Server?
To join, enter client.connect 157.85.90.37:27311 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.