Station XX-4113 · recording
The Shiddy
Online 157.85.90.24:28015 checked 12m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 4
- Rank
- #4,113
- top 19%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 01:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 00:34 UTC25d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 2 Oct, 08:13 UTC26d ago | M0.0▲rising | 1 | – | 0.7 days | 0 | |
| Sat 19 Sep, 00:33 UTC39d ago | M0.5▲rising | 3 | halved by day 2 | 13.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on The Shiddy?
The Shiddy runs a procedural map of size 4,250 with seed 1926677385, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on The Shiddy?
No gather rate appears in the name of The Shiddy. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on The Shiddy right now?
A reading taken now shows 0 players on The Shiddy, which has 40 slots. Across seven days this server recorded an average of 0 players and a peak of 4. Averaged over the last 48 hours, the busiest hour was 01:00 UTC at 0 players.
How does The Shiddy rank against other Rust servers?
On player hours for the past week, The Shiddy sits at #4,113, which puts it inside the top 19% of every ranked server.
Server details
How reliably does The Shiddy stay online?
The Shiddy is up at the moment. Going by the uptime figure it reports, it restarted about 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does The Shiddy hold a steady tick rate?
Across the last 48 hours it averaged 109 server fps, with a floor of 84. Buildings, deployables and all the rest of the world's entities brought it to a high of 116,350. Its highest memory use was 5,235 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is The Shiddy hosted?
No region is published by The Shiddy. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 157.85.90.24:28015.
What build of Rust does The Shiddy use?
The Shiddy is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on The Shiddy?
On average, the busiest point of its recent wipes drew 2 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
How often does The Shiddy wipe, and on which days?
No next wipe can be predicted for The Shiddy, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 21 hours is how long the current world has been running.
Lists and tags
What do the server tags on The Shiddy mean?
The game's server browser reads the tags The Shiddy publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does The Shiddy appear?
The Rust Server Trends lists that take in The Shiddy are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto The Shiddy?
You can connect by pressing F1 in Rust and typing client.connect 157.85.90.24:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.