Station NA-16781 · no signal
US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale
Offline NA 157.85.90.104:24576 checked 27d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,781
- top 70% · #1680 in NA
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 62%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 27 Sep, 19:05 UTC30d ago | M0.6▲rising | 4 | – | running | 0 | |
| Wed 23 Sep, 04:10 UTC35d ago | M0.0▲rising | 2 | held half | 4.6 days | 1 | |
| Tue 22 Sep, 02:07 UTC36d ago | M0.5▲rising | 4 | – | 1.1 days | 1 | |
| Mon 21 Sep, 02:42 UTC37d ago | M0.6▲rising | 4 | – | 1 days | 0 | |
| Sat 19 Sep, 03:09 UTC39d ago | M0.0■steady | 2 | – | 2 days | 2 | |
| Fri 18 Sep, 12:44 UTC39d ago | M0.5▲rising | 3 | – | 0.6 days | 0 | |
| Thu 17 Sep, 13:15 UTC40d ago | M0.5▲rising | 3 | – | 1 days | 0 | |
| Wed 16 Sep, 14:50 UTC41d ago | M0.3▲rising | 2 | – | 0.9 days | 0 | |
| Tue 15 Sep, 15:49 UTC42d ago | M0.3▲rising | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale?
The procedural map on US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale is size 3,000 with seed 50000, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name EmpireRust.com.
Which settings and rules apply on US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale?
You will find no gather rate in the name of US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale. At the game's default, groups can have up to 8 players. minigames & battle royale is the game mode, parkour, Bedwars, battle royale and arenas. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale right now?
No players are recorded on US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale at this moment; it is offline, and the last sighting was 27 days 13 hours ago.
How does US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale rank against other Rust servers?
The last seven days of player hours place US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale at #16,781, in the top 70% of all ranked servers and #1,680 in North America.
Server facts
How reliably does US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale stay online?
As recorded now, US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale is not reachable, the last contact having been 27 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale hosted?
The NA tag is how US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.85.90.104:24576.
Which Rust version is US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale running?
Rust network protocol 2633 and build 165217 on Linux is what US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale?
The recent wipes averaged a busiest count of 3 players. 21 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale run its wipes?
There is no next wipe to predict at US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 30 days 10 hours.
Tags
What do the server tags on US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale mean?
Tags published by US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^j (Battle royale): The zone closes in while you loot and fight; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale appear?
These Rust Server Trends lists include US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Creative ^c, Minigames ^e, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale?
Enter client.connect 157.85.90.104:24576 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://empirerust.com is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
