Rust Server TrendsSeismic network · station log
Recording Stations11,841 Players73,926 Active3,704 Wipes · 3 h221 48 h

Station XX-15917 · no signal

[ARG] Los Mancos del Infierno

Offline 157.85.89.214:26339 checked 27d ago

moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,917
top 69%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15917 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 13:41 UTC28d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
187/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
88/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
25/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
28/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average
274/ 700
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [ARG] Los Mancos del Infierno?

The procedural map on [ARG] Los Mancos del Infierno is size 4,999 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [ARG] Los Mancos del Infierno?

The name of [ARG] Los Mancos del Infierno gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on [ARG] Los Mancos del Infierno?

A reading taken now finds [ARG] Los Mancos del Infierno offline; the most recent activity was 27 days 5 hours ago.

How does [ARG] Los Mancos del Infierno rank against other Rust servers?

On player hours for the past week, [ARG] Los Mancos del Infierno sits at #15,917, which puts it inside the top 69% of every ranked server.

Server details

How reliably does [ARG] Los Mancos del Infierno stay online?

[ARG] Los Mancos del Infierno is down at the moment; the last recorded contact was 27 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does [ARG] Los Mancos del Infierno run from?

Nothing about a region comes from [ARG] Los Mancos del Infierno. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 157.85.89.214:26339.

Which Rust version is [ARG] Los Mancos del Infierno running?

Rust network protocol 2633 and build 165217 on Linux is what [ARG] Los Mancos del Infierno runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [ARG] Los Mancos del Infierno?

The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does [ARG] Los Mancos del Infierno wipe, and on which days?

The rhythm of [ARG] Los Mancos del Infierno cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 28 days is how long the current world has been running.

Lists and tags

What do the server tags on [ARG] Los Mancos del Infierno mean?

These are the tags [ARG] Los Mancos del Infierno publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [ARG] Los Mancos del Infierno appear?

The Rust Server Trends lists that take in [ARG] Los Mancos del Infierno are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto [ARG] Los Mancos del Infierno?

To join, enter client.connect 157.85.89.214:26339 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/TnvTVXZsg.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.