Station XX-5659 · recording
milinhadumal
Online 157.85.89.124:28943 checked 2h ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 5
- Rank
- #5,659
- top 25%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Mon 23:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 20:55 UTC10d ago | M0.0■steady | 4 | – | running | 4 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on milinhadumal?
milinhadumal runs a procedural map of size 3,500 with seed 1671266868, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on milinhadumal?
The name of milinhadumal gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on milinhadumal?
0 of the 40 slots on milinhadumal are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 5. Averaged over the last 48 hours, the busiest hour was 23:00 UTC at 0 players.
How does milinhadumal rank against other Rust servers?
The last seven days of player hours place milinhadumal at #5,659, in the top 25% of all ranked servers.
Operator and location
How reliably does milinhadumal stay online?
As recorded now, milinhadumal is running. Its reported uptime points to a restart about 2 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 17 October 2026 is when Rust Server Trends first recorded it.
How well does milinhadumal perform under load?
Its average server fps over the last 48 hours was 232, and it never dropped below 206. The world held up to 68,997 entities at its peak, buildings and deployables included. Its highest memory use was 4,044 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does milinhadumal run from?
Nothing about a region comes from milinhadumal. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 157.85.89.124:28943.
What build of Rust does milinhadumal use?
milinhadumal is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on milinhadumal?
4 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On what timetable does milinhadumal run its wipes?
Too few wipes of milinhadumal are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 10 days 18 hours is how long the current world has been running.
Tags
What do the server tags on milinhadumal mean?
Tags published by milinhadumal and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does milinhadumal appear?
These Rust Server Trends lists include milinhadumal: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto milinhadumal?
Enter client.connect 157.85.89.124:28943 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.