Rust Server TrendsSeismic network · station log
Recording Stations11,676 Players50,302 Active3,170 Wipes · 3 h121 48 h

Station XX-4399 · recording

[JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc

Online 157.85.88.92:24689 checked 9m ago

3x moddedoxide
Connect
Players now
0/ 75
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 4
Rank
#4,399
top 20%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-4399 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 75 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 12:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 daysbetween real wipes
on rhythm
40%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctSat 17 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 09:44 UTC8d ago M0.5rising 4 – running 1
Tue 20 Oct, 02:17 UTC9d ago M0.6rising 4 – 0.3 days 0
Sat 17 Oct, 11:04 UTC11d ago M0.6rising 5 halved by day 1 2.6 days 1
Fri 16 Oct, 07:37 UTC13d ago M0.6rising 5 – 1.1 days 1
Thu 15 Oct, 16:38 UTC13d ago M0.6rising 5 – 0.6 days 1
Wed 14 Oct, 10:17 UTC14d ago M0.5rising 3 – 1.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Japan Tokyo - Limited Raid Hours |3x|PvP|JP EA · groups of 8+ · 3x · weekly · 40 on average
11/ 300
Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long EA · groups of 100+ · 3x · monthly · 7 on average
9/ 120
HQM.GG SEA 3x Monthly Solo Only - Skins - Pvp - ORP EA · groups of 8+ · 3x · monthly · 2 on average
2/ 75
초보/농사/힐링 [ 놀자컴퍼니서버 ] PVE/24H/X3 EA · groups of 8+ · 3x · 1 on average
1/ 50
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 EA · groups of 8+ · 2x · biweekly · 82 on average
57/ 115
[SEA] Rust Manila 2x | Biweekly EA · groups of 8+ · 2x · biweekly · 24 on average
48/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

[JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc runs a procedural map of size 4,000 with seed 1, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

3x gather is what [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc runs, judging by its name. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc right now?

At this moment, [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc records 0 players across 75 slots. The seven-day average is 0 players, with a peak of 4. The busiest point in the last 48 hours came at 11:00 UTC, averaging 1 players.

How does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc rank against other Rust servers?

Over the last seven days, [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc recorded enough player hours to reach #4,399 worldwide, placing it in the top 20% of all ranked servers.

Server details

How reliably does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc stay online?

[JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc is up at the moment. Going by the uptime figure it reports, it restarted about 2 days 1 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 14 October 2026 is when Rust Server Trends first recorded it.

Does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc hold a steady tick rate?

The 48-hour average is 65 server fps; 43 is the lowest observed. At its highest, it carried 123,646 entities: buildings, deployables and the world's other contents. Memory use peaked at 6,294 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc run from?

Its name points to Asia, but [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 157.85.88.92:24689.

What build of Rust does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc use?

Rust network protocol 2635 and build 168909 on Linux is what [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

4 players, on average, was the busiest crowd at its recent wipes. 28 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc run its wipes?

There is no next wipe to predict at [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 8 days 23 hours.

Tags

What do the server tags on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc mean?

The game's server browser reads the tags [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server has 75 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc appear?

The Rust Server Trends lists that take in [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc are: 3x Rust servers, by live population and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Join the server

What steps get you onto [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

Enter client.connect 157.85.88.92:24689 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://maps.rustmaps.com/289/c8d7cdcf5a044a2e83b03ada2c7d23fa/procedural__4000_GX20ZWxN9EKPKf8uB7Vj9Q.map.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players The server has 75 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.