Rust Server TrendsSeismic network · station log
Recording Stations11,756 Players64,636 Active3,440 Wipes · 3 h196 48 h

Station XX-12918 · no signal

A Shockbyte Rust Server

Offline 157.85.88.162:28451 checked 45d ago

moddedoxide
Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,918
no region published
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12918 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
163/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
186/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
68/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
13/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
18/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on A Shockbyte Rust Server?

You will find no gather rate in the name of A Shockbyte Rust Server. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on A Shockbyte Rust Server?

A reading taken now finds A Shockbyte Rust Server offline; the most recent activity was 45 days 1 hours ago.

How does A Shockbyte Rust Server rank against other Rust servers?

On player hours for the past week, A Shockbyte Rust Server sits at #12,918, which puts it inside the top – of every ranked server.

Server details

How reliably does A Shockbyte Rust Server stay online?

A Shockbyte Rust Server is down at the moment; the last recorded contact was 45 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does A Shockbyte Rust Server run from?

Nothing about a region comes from A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 157.85.88.162:28451.

Which Rust version is A Shockbyte Rust Server running?

A Shockbyte Rust Server is running Rust network protocol 2633 and build 163794 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does A Shockbyte Rust Server run its wipes?

On record so far are too few of A Shockbyte Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 52 days.

Tags

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does A Shockbyte Rust Server appear?

These Rust Server Trends lists include A Shockbyte Rust Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto A Shockbyte Rust Server?

Enter client.connect 157.85.88.162:28451 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players Slots: 5.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.