Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players73,164 Active3,682 Wipes · 3 h113 48 h

Station XX-5214 · recording

RUSTSCREEM[KR][JP][DV]Solo/Duo

Online 157.85.88.136:22096 checked 10m ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,214
top 23%
Last wipe
1d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-5214 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 13:00 UTC
Peak · 48 h
2most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.511.5222:0007:0016:0000:0009:0019:00Wiped Tue 27 Oct, 13:06 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040022:0007:0016:0000:0009:0019:00Wiped Tue 27 Oct, 13:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap
3.3 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 13:06 UTC1d ago – – – – running 1
Sat 24 Oct, 05:54 UTC4d ago M0.0rising 2 held half 3.3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
1/ 100
『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪 EA · groups of 8+ · monthly · 4 on average
1/ 188
【萌新PVP】2倍|月清|上班族|种植|50维护|养老 EA · groups of 8+ · monthly · 3 on average
0/ 100
#1[坚果]原倍 仿官/不限/萌新/养老/月清 EA · groups of 8+ · monthly · 2 on average
0/ 500
『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 EA · groups of 8+ · monthly · 2 on average
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『无期』1000倍/双生态/PVP&PVE/萌新首选 EA · groups of 8+ · monthly · 1 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RUSTSCREEM[KR][JP][DV]Solo/Duo?

RUSTSCREEM[KR][JP][DV]Solo/Duo runs a procedural map of size 4,000 with seed 504165978, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RUSTSCREEM[KR][JP][DV]Solo/Duo?

The name of RUSTSCREEM[KR][JP][DV]Solo/Duo gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on RUSTSCREEM[KR][JP][DV]Solo/Duo?

0 of the 40 slots on RUSTSCREEM[KR][JP][DV]Solo/Duo are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 12:00 UTC at 2 players.

How does RUSTSCREEM[KR][JP][DV]Solo/Duo rank against other Rust servers?

The last seven days of player hours place RUSTSCREEM[KR][JP][DV]Solo/Duo at #5,214, in the top 23% of all ranked servers.

Server details

How reliably does RUSTSCREEM[KR][JP][DV]Solo/Duo stay online?

Right now, you can reach RUSTSCREEM[KR][JP][DV]Solo/Duo. The uptime it reports puts its last restart about 25 hours ago. It was up 100% of the time across the last 3 full days: 72 of 72 hours. 24 October 2026 is when Rust Server Trends first recorded it.

Does RUSTSCREEM[KR][JP][DV]Solo/Duo hold a steady tick rate?

Across the last 48 hours it averaged 221 server fps, with a floor of 183. At its highest, it carried 94,610 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,768 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is RUSTSCREEM[KR][JP][DV]Solo/Duo hosted?

No region tag comes from RUSTSCREEM[KR][JP][DV]Solo/Duo, though the name points to Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.85.88.136:22096.

Which Rust version is RUSTSCREEM[KR][JP][DV]Solo/Duo running?

On Linux, RUSTSCREEM[KR][JP][DV]Solo/Duo runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on RUSTSCREEM[KR][JP][DV]Solo/Duo?

On average, the busiest point of its recent wipes drew 2 players. 2 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does RUSTSCREEM[KR][JP][DV]Solo/Duo run its wipes?

The force wipe is the only wipe RUSTSCREEM[KR][JP][DV]Solo/Duo takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 31 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on RUSTSCREEM[KR][JP][DV]Solo/Duo mean?

These are the tags RUSTSCREEM[KR][JP][DV]Solo/Duo publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RUSTSCREEM[KR][JP][DV]Solo/Duo appear?

You will find RUSTSCREEM[KR][JP][DV]Solo/Duo on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How to join

What steps get you onto RUSTSCREEM[KR][JP][DV]Solo/Duo?

You can connect by pressing F1 in Rust and typing client.connect 157.85.88.136:22096 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players 40 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.