Station XX-6058 · recording
A Shockbyte Rust Server
Online 157.85.87.43:25502 checked 12m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #6,058
- top 27%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Wed 19:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, and #359 of the quad servers (top 43%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on A Shockbyte Rust Server?
The procedural map on A Shockbyte Rust Server is size 3,000 with seed 3, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on A Shockbyte Rust Server?
You will find no gather rate in the name of A Shockbyte Rust Server. 4 players is the most a group can hold (quad). softcore is the game mode, A gentler Facepunch mode: part of your loot stays with you. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on A Shockbyte Rust Server right now?
At this moment, A Shockbyte Rust Server records 0 players across 40 slots. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 1 players.
How does A Shockbyte Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #6,058, in the top 27% of all ranked servers. It sits at #359 among quad servers.
Server details
How reliably does A Shockbyte Rust Server stay online?
As recorded now, A Shockbyte Rust Server is running. Going by the uptime figure it reports, it restarted about 1 hours ago. Of the 120 hours in the last 5 full days, it was up for 120, or 100% of the time. 22 October 2026 is when Rust Server Trends first recorded it.
Does A Shockbyte Rust Server hold a steady tick rate?
The 48-hour average is 183 server fps; 135 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 47,758. It reached a ceiling of 3,116 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is A Shockbyte Rust Server hosted?
Nothing about a region comes from A Shockbyte Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 157.85.87.43:25502 is the address it uses.
Which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does A Shockbyte Rust Server wipe, and on which days?
The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 7 days 3 hours.
Lists and tags
What do the server tags on A Shockbyte Rust Server mean?
Tags published by A Shockbyte Rust Server and read by the game's server browser include gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp40 (Max players): The server has 40 slots; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does A Shockbyte Rust Server appear?
The Rust Server Trends lists that take in A Shockbyte Rust Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
Join the server
How do you connect to A Shockbyte Rust Server?
To join, enter client.connect 157.85.87.43:25502 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.