Rust Server TrendsSeismic network · station log
Recording Stations11,879 Players98,401 Active3,904 Wipes · 3 h400 48 h

Station XX-15476 · no signal

Zombie [PVE] 1x

Offline 157.85.87.233:20686 checked 38d ago

1x moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,476
top 68%
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15476 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
154/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
98/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average
239/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
348/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Zombie [PVE] 1x?

Generated by the game, the map on Zombie [PVE] 1x is procedural, size 2,500 with seed 1256703571. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Zombie [PVE] 1x?

Going by its name, Zombie [PVE] 1x runs 1x gather. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Zombie [PVE] 1x?

No players are recorded on Zombie [PVE] 1x at this moment; it is offline, and the last sighting was 38 days 11 hours ago.

How does Zombie [PVE] 1x rank against other Rust servers?

Over the last seven days, Zombie [PVE] 1x recorded enough player hours to reach #15,476 worldwide, placing it in the top 68% of all ranked servers.

Operator and location

How reliably does Zombie [PVE] 1x stay online?

As recorded now, Zombie [PVE] 1x is not reachable, the last contact having been 38 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Zombie [PVE] 1x hosted?

Nothing about a region comes from Zombie [PVE] 1x. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 157.85.87.233:20686 is the address it uses.

What build of Rust does Zombie [PVE] 1x use?

On Linux, Zombie [PVE] 1x runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Zombie [PVE] 1x wipe, and on which days?

Too few wipes of Zombie [PVE] 1x are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 46 days.

Lists and tags

What do the server tags on Zombie [PVE] 1x mean?

Tags published by Zombie [PVE] 1x and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Zombie [PVE] 1x appear?

You will find Zombie [PVE] 1x on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1x.

Connecting

How do you connect to Zombie [PVE] 1x?

To join, enter client.connect 157.85.87.233:20686 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.