Station XX-5256 · recording
The Derps
Online 157.85.87.223:24183 checked 6m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,256
- top 24%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 8h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Wed 23:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
- wipe-day peak
- 4players, last three wipes
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:27 UTC FW27d ago | M0.6▲rising | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on The Derps?
The Derps runs a procedural map of size 3,500 with seed 790806440, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on The Derps?
No gather rate appears in the name of The Derps. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on The Derps right now?
A reading taken now shows 0 players on The Derps, which has 10 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 13:00 UTC, averaging 2 players.
How does The Derps rank against other Rust servers?
On player hours for the past week, The Derps sits at #5,256, which puts it inside the top 24% of every ranked server.
Operator and location
How reliably does The Derps stay online?
Right now, you can reach The Derps. The uptime it reports puts its last restart about 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does The Derps hold a steady tick rate?
Its average server fps over the last 48 hours was 125, and it never dropped below 65. The world held up to 70,074 entities at its peak, buildings and deployables included. Memory use peaked at 4,176 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does The Derps run from?
Nothing about a region comes from The Derps. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 157.85.87.223:24183 is the address it uses.
What build of Rust does The Derps use?
The Derps is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on The Derps?
On average, the busiest point of its recent wipes drew 4 players. 2 hours after the latest wipe, the crowd peaked.
How often does The Derps wipe, and on which days?
Once a month The Derps wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 16 hours.
Tags
What do the server tags on The Derps mean?
The game's server browser reads the tags The Derps publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does The Derps appear?
These Rust Server Trends lists include The Derps: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to The Derps?
Enter client.connect 157.85.87.223:24183 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.