Station XX-7261 · recording
IRAQI
Online 157.85.87.216:23419 checked 9m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #7,261
- top 33%
- Last wipe
- 23h ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −2into Wed 12:00 UTC
- Peak · 48 h
- 2most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 08:31 UTC23h ago | – | – | – | – | running | 0 |
| Sat 24 Oct, 08:35 UTC4d ago | M0.3▲rising | 2 | halved by day 2 | 4 days | 0 | |
| Fri 23 Oct, 18:45 UTC5d ago | M0.3▲rising | 2 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on IRAQI?
Generated by the game, the map on IRAQI is procedural, size 3,500 with seed 1862422565. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on IRAQI?
No gather rate appears in the name of IRAQI. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on IRAQI right now?
A reading taken now shows 0 players on IRAQI, which has 40 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 11:00 UTC, averaging 2 players.
How does IRAQI rank against other Rust servers?
The last seven days of player hours place IRAQI at #7,261, in the top 33% of all ranked servers.
Server facts
How reliably does IRAQI stay online?
As recorded now, IRAQI is running. Its reported uptime points to a restart about 20 hours ago. Of the 120 hours in the last 5 full days, it was up for 72, or 60% of the time. On 23 October 2026 it was recorded for the first time by Rust Server Trends.
How well does IRAQI perform under load?
Its average server fps over the last 48 hours was 114, and it never dropped below 89. Buildings, deployables and all the rest of the world's entities brought it to a high of 69,085. It reached a ceiling of 3,676 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does IRAQI run from?
A region is not published by IRAQI. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.85.87.216:23419.
What build of Rust does IRAQI use?
On Linux, IRAQI runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on IRAQI?
The recent wipes averaged a busiest count of 2 players. 8 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
How often does IRAQI wipe, and on which days?
There is no next wipe to predict at IRAQI, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 23 hours is how long the current world has been running.
Tags
What do the server tags on IRAQI mean?
These are the tags IRAQI publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does IRAQI appear?
You will find IRAQI on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connecting
How do you connect to IRAQI?
Enter client.connect 157.85.87.216:23419 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.