Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players69,058 Active3,653 Wipes · 3 h129 48 h

Station XX-13517 · recording

1 HP > AIM

Online 157.85.87.188:29815 checked 10m ago

moddedoxide
Connect
Players now
0/ 125
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#13,517
top 61%
Last wipe
8h ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13517 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 125 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 13:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0001:0009:0020:00Wiped Tue 27 Oct, 16:10 UTCWIPEWiped Wed 28 Oct, 12:59 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040022:0007:0016:0001:0009:0020:00Wiped Tue 27 Oct, 16:10 UTCWIPEWiped Wed 28 Oct, 12:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 12:59 UTC8h ago – – – – running 0
Tue 27 Oct, 16:10 UTC1d ago – – – – – 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average
10/ 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average
9/ 25
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 5 on average
4/ 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average
14/ 100
PVP Arena | Aimtrain groups of 8+ · 2 on average
1/ 40
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 2 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 1 HP > AIM?

1 HP > AIM runs a procedural map of size 2,500 with seed 50000, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on 1 HP > AIM?

No gather rate appears in the name of 1 HP > AIM. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on 1 HP > AIM right now?

A reading taken now shows 0 players on 1 HP > AIM, which has 125 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 1 players.

How does 1 HP > AIM rank against other Rust servers?

The last seven days of player hours place 1 HP > AIM at #13,517, in the top 61% of all ranked servers.

Operator and location

How reliably does 1 HP > AIM stay online?

Right now, you can reach 1 HP > AIM. The uptime it reports puts its last restart about 7 hours ago. 47 of 48 hours in the last 2 full days were up time, 98% of the total. 25 October 2026 is when Rust Server Trends first recorded it.

Does 1 HP > AIM hold a steady tick rate?

The 48-hour average is 238 server fps; 231 is the lowest observed. At its highest, it carried 18,919 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,060 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is 1 HP > AIM hosted?

Nothing about a region comes from 1 HP > AIM. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 157.85.87.188:29815.

Which Rust version is 1 HP > AIM running?

On Linux, 1 HP > AIM runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does 1 HP > AIM run its wipes?

Too few wipes of 1 HP > AIM are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 8 hours is how long the current world has been running.

Tags

What do the server tags on 1 HP > AIM mean?

These are the tags 1 HP > AIM publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): Slots: 125; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 1 HP > AIM appear?

You will find 1 HP > AIM on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust aim training servers, live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to join

What steps get you onto 1 HP > AIM?

Enter client.connect 157.85.87.188:29815 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players Slots: 125.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.