Station XX-15490 · no signal
Stukawak1 Server | Vanilla
Offline 157.85.87.186:20208 checked 38d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,490
- top 70%
- Last wipe
- 59d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Stukawak1 Server | Vanilla?
Stukawak1 Server | Vanilla runs a procedural map of size 1,500 with seed 1500, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Stukawak1 Server | Vanilla?
No gather rate appears in the name of Stukawak1 Server | Vanilla. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Stukawak1 Server | Vanilla right now?
A reading taken now finds Stukawak1 Server | Vanilla offline; the most recent activity was 38 days 7 hours ago.
How does Stukawak1 Server | Vanilla rank against other Rust servers?
On player hours for the past week, Stukawak1 Server | Vanilla sits at #15,490, which puts it inside the top 70% of every ranked server.
Server details
How reliably does Stukawak1 Server | Vanilla stay online?
No contact with Stukawak1 Server | Vanilla right now, and the last recorded contact was 38 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Stukawak1 Server | Vanilla run from?
Nothing about a region comes from Stukawak1 Server | Vanilla. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 157.85.87.186:20208 is the address it uses.
What build of Rust does Stukawak1 Server | Vanilla use?
On Linux, Stukawak1 Server | Vanilla runs Rust network protocol 2632 and build 162434. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Stukawak1 Server | Vanilla run its wipes?
On record so far are too few of Stukawak1 Server | Vanilla's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 59 days 5 hours.
Server tags
What do the server tags on Stukawak1 Server | Vanilla mean?
These are the tags Stukawak1 Server | Vanilla publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs162434 (Build): It runs game build 162434; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Stukawak1 Server | Vanilla appear?
The Rust Server Trends lists that take in Stukawak1 Server | Vanilla are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Stukawak1 Server | Vanilla?
To join, enter client.connect 157.85.87.186:20208 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.