Station XX-13686 · recording
A Shockbyte Rust Server
Online 157.85.87.169:26953 checked 9m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #13,686
- top 61%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 13:05 UTC27d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 1 Oct, 19:48 UTC FW28d ago | M0.0▲rising | 1 | – | 0.7 days | 0 | |
| Tue 29 Sep, 07:24 UTC30d ago | M0.0▲rising | 1 | held half | 2.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on A Shockbyte Rust Server?
Generated by the game, the map on A Shockbyte Rust Server is procedural, size 3,500 with seed 1158176010. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on A Shockbyte Rust Server?
A reading taken now shows 0 players on A Shockbyte Rust Server, which has 40 slots. The seven-day average is 0 players, with a peak of 1.
How does A Shockbyte Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #13,686, in the top 61% of all ranked servers.
Operator and location
How reliably does A Shockbyte Rust Server stay online?
As recorded now, A Shockbyte Rust Server is running. Its reported uptime points to a restart about 2 days 15 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does A Shockbyte Rust Server hold a steady tick rate?
Its average server fps over the last 48 hours was 127, and it never dropped below 97. Buildings, deployables and all the rest of the world's entities brought it to a high of 69,760. It reached a ceiling of 4,499 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does A Shockbyte Rust Server run from?
Nothing about a region comes from A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 157.85.87.169:26953.
What build of Rust does A Shockbyte Rust Server use?
A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on A Shockbyte Rust Server?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does A Shockbyte Rust Server wipe, and on which days?
There is no next wipe to predict at A Shockbyte Rust Server, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 16 hours is how long the current world has been running.
Tags
What do the server tags on A Shockbyte Rust Server mean?
Tags published by A Shockbyte Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does A Shockbyte Rust Server appear?
You will find A Shockbyte Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto A Shockbyte Rust Server?
Enter client.connect 157.85.87.169:26953 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.