Station XX-15490 · no signal
SIGNAL | Vanilla+
Offline 157.85.87.161:27184 checked 39d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,490
- top 69%
- Last wipe
- 45d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 13 Sep, 13:31 UTC45d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on SIGNAL | Vanilla+?
Generated by the game, the map on SIGNAL | Vanilla+ is procedural, size 3,000 with seed 50000. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on SIGNAL | Vanilla+?
You will find no gather rate in the name of SIGNAL | Vanilla+. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on SIGNAL | Vanilla+ right now?
A reading taken now finds SIGNAL | Vanilla+ offline; the most recent activity was 39 days 15 hours ago.
How does SIGNAL | Vanilla+ rank against other Rust servers?
Over the last seven days, SIGNAL | Vanilla+ recorded enough player hours to reach #15,490 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does SIGNAL | Vanilla+ stay online?
SIGNAL | Vanilla+ is down at the moment; the last recorded contact was 39 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is SIGNAL | Vanilla+ hosted?
Nothing about a region comes from SIGNAL | Vanilla+. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.87.161:27184.
Which Rust version is SIGNAL | Vanilla+ running?
SIGNAL | Vanilla+ is running Rust network protocol 2633 and build 164530 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on SIGNAL | Vanilla+?
On average, the busiest point of its recent wipes drew 3 players. 1 hours into the latest wipe, the crowd reached its peak.
How often does SIGNAL | Vanilla+ wipe, and on which days?
On record so far are too few of SIGNAL | Vanilla+'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 45 days 22 hours.
Tags
What do the server tags on SIGNAL | Vanilla+ mean?
The game's server browser reads the tags SIGNAL | Vanilla+ publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does SIGNAL | Vanilla+ appear?
You will find SIGNAL | Vanilla+ on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to SIGNAL | Vanilla+?
Enter client.connect 157.85.87.161:27184 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://signal-frontend.onecupoftea93.workers.dev/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.