Station XX-8826 · recording
S|W
Online 157.85.87.146:23324 checked 13m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #8,826
- top 40%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on S|W?
Generated by the game, the map on S|W is procedural, size 3,000 with seed 618226138. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on S|W?
No gather rate appears in the name of S|W. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on S|W?
At this moment, S|W records 0 players across 40 slots. The seven-day average is 0 players, with a peak of 2.
How does S|W rank against other Rust servers?
The last seven days of player hours place S|W at #8,826, in the top 40% of all ranked servers.
Operator and location
How reliably does S|W stay online?
Right now, you can reach S|W. Going by the uptime figure it reports, it restarted about 37 hours ago. Of the 144 hours in the last 6 full days, it was up for 144, or 100% of the time. On 21 October 2026 it was recorded for the first time by Rust Server Trends.
How well does S|W perform under load?
The 48-hour average is 152 server fps; 24 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 45,639. It reached a ceiling of 4,712 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does S|W run from?
No region is published by S|W. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 157.85.87.146:23324.
What build of Rust does S|W use?
Rust network protocol 2635 and build 167781 on Linux is what S|W runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does S|W run its wipes?
On record so far are too few of S|W's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 6 days 16 hours.
Lists and tags
What do the server tags on S|W mean?
The game's server browser reads the tags S|W publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does S|W appear?
The Rust Server Trends lists that take in S|W are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto S|W?
You can connect by pressing F1 in Rust and typing client.connect 157.85.87.146:23324 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.