Station XX-6279 · recording
Matthew's Rust Server
Online 157.85.86.77:20544 checked 1h ago
- Players now
- 1/ 40
- 2% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 3
- Rank
- #6,279
- top 28%
- Last wipe
- 22h ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Wed 06:00 UTC
- Peak · 48 h
- 3most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 19:33 UTC22h ago | – | – | – | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Matthew's Rust Server?
Generated by the game, the map on Matthew's Rust Server is procedural, size 3,000 with seed 69420. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Matthew's Rust Server?
The name of Matthew's Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Matthew's Rust Server right now?
1 of the 40 slots on Matthew's Rust Server are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 3. The last 48 hours show their highest activity at 00:00 UTC, averaging 3 players.
How does Matthew's Rust Server rank against other Rust servers?
On player hours for the past week, Matthew's Rust Server sits at #6,279, which puts it inside the top 28% of every ranked server.
Server details
How reliably does Matthew's Rust Server stay online?
Right now, you can reach Matthew's Rust Server. The uptime it reports puts its last restart about 9 hours ago. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.
How well does Matthew's Rust Server perform under load?
Across the last 48 hours it averaged 175 server fps, with a floor of 129. Buildings, deployables and all the rest of the world's entities brought it to a high of 48,840. It reached a ceiling of 3,438 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Matthew's Rust Server hosted?
A region is not published by Matthew's Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.85.86.77:20544.
What build of Rust does Matthew's Rust Server use?
On Linux, Matthew's Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does Matthew's Rust Server run its wipes?
On record so far are too few of Matthew's Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 hours is how long the current world has been running.
Lists and tags
What do the server tags on Matthew's Rust Server mean?
Tags published by Matthew's Rust Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Matthew's Rust Server appear?
These Rust Server Trends lists include Matthew's Rust Server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Join the server
How do you connect to Matthew's Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 157.85.86.77:20544 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.