Station XX-7299 · no signal
full ketchup
Offline 157.85.86.50:20835 checked 2d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #7,299
- top 33%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 22 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 04:16 UTC6d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 30 Sep, 03:18 UTC28d ago | M0.0■steady | 1 | halved by day 1 | 22 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on full ketchup?
Generated by the game, the map on full ketchup is procedural, size 3,500 with seed 101. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on full ketchup?
The name of full ketchup gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.
Live population
How many players are recorded on full ketchup right now?
full ketchup is not responding at this moment and is offline, last seen 2 days 17 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does full ketchup rank against other Rust servers?
On player hours for the past week, full ketchup sits at #7,299, which puts it inside the top 33% of every ranked server.
Server details
How reliably does full ketchup stay online?
As recorded now, full ketchup is not reachable, the last contact having been 2 days 17 hours ago. It was up 52% of the time across the last 7 full days: 87 of 168 hours. 30 September 2026 is when Rust Server Trends first recorded it.
Where in the world is full ketchup hosted?
A region is not published by full ketchup. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 157.85.86.50:20835.
Which Rust version is full ketchup running?
Rust network protocol 2635 and build 168909 on Linux is what full ketchup runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on full ketchup?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
How often does full ketchup wipe, and on which days?
On record so far are too few of full ketchup's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 6 days 17 hours.
Lists and tags
What do the server tags on full ketchup mean?
Tags published by full ketchup and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does full ketchup appear?
The Rust Server Trends lists that take in full ketchup are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto full ketchup?
Enter client.connect 157.85.86.50:20835 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.