Station XX-16000 · no signal
NickelWaffles
Offline 157.85.86.35:28015 checked 24d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,000
- top 71%
- Last wipe
- 52d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #644 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on NickelWaffles?
NickelWaffles runs a procedural map of size 3,000 with seed 50000, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on NickelWaffles?
You will find no gather rate in the name of NickelWaffles. The limit for a group is 4 players (quad). softcore is the game mode, An easier Facepunch mode that lets you keep part of your loot. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on NickelWaffles right now?
NickelWaffles is not responding at this moment and is offline, last seen 24 days 12 hours ago.
How does NickelWaffles rank against other Rust servers?
The last seven days of player hours place NickelWaffles at #16,000, in the top 71% of all ranked servers. The ranking for quad puts it at #644.
Server facts
How reliably does NickelWaffles stay online?
NickelWaffles is down at the moment; the last recorded contact was 24 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is NickelWaffles hosted?
A region is not published by NickelWaffles. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.86.35:28015.
What build of Rust does NickelWaffles use?
Rust network protocol 2633 and build 163493 on Linux is what NickelWaffles runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does NickelWaffles run its wipes?
On record so far are too few of NickelWaffles's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 52 days is how long the current world has been running.
Server tags
What do the server tags on NickelWaffles mean?
The game's server browser reads the tags NickelWaffles publishes: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp1 (Max players): 1 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163493 (Build): It runs game build 163493; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does NickelWaffles appear?
The Rust Server Trends lists that take in NickelWaffles are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Join the server
How do you connect to NickelWaffles?
Enter client.connect 157.85.86.35:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.