Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h95 48 h

Station XX-16000 · no signal

NickelWaffles

Offline 157.85.86.35:28015 checked 24d ago

quad moddedoxidesoftcore
Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,000
top 71%
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16000 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers, and #644 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
6/ 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average
1/ 233
[EA] Softcore 1 quad · monthly · 67 on average
55/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 60 on average
48/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average
20/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 12 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on NickelWaffles?

NickelWaffles runs a procedural map of size 3,000 with seed 50000, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on NickelWaffles?

You will find no gather rate in the name of NickelWaffles. The limit for a group is 4 players (quad). softcore is the game mode, An easier Facepunch mode that lets you keep part of your loot. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on NickelWaffles right now?

NickelWaffles is not responding at this moment and is offline, last seen 24 days 12 hours ago.

How does NickelWaffles rank against other Rust servers?

The last seven days of player hours place NickelWaffles at #16,000, in the top 71% of all ranked servers. The ranking for quad puts it at #644.

Server facts

How reliably does NickelWaffles stay online?

NickelWaffles is down at the moment; the last recorded contact was 24 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is NickelWaffles hosted?

A region is not published by NickelWaffles. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.86.35:28015.

What build of Rust does NickelWaffles use?

Rust network protocol 2633 and build 163493 on Linux is what NickelWaffles runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does NickelWaffles run its wipes?

On record so far are too few of NickelWaffles's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 52 days is how long the current world has been running.

Server tags

What do the server tags on NickelWaffles mean?

The game's server browser reads the tags NickelWaffles publishes: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp1 (Max players): 1 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163493 (Build): It runs game build 163493; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does NickelWaffles appear?

The Rust Server Trends lists that take in NickelWaffles are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Join the server

How do you connect to NickelWaffles?

Enter client.connect 157.85.86.35:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmsoftcore,cs163493,ts4,^o^z

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp1
Max players 1 slots are available.
ts4
Group limit Teams are capped at 4 players.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163493
Build It runs game build 163493.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.