Rust Server TrendsSeismic network · station log
Recording Stations11,741 Players62,626 Active3,351 Wipes · 3 h195 48 h

Station XX-15917 · no signal

OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests

Offline 157.85.86.191:24320 checked 27d ago

teams off biweekly wipes moddedoxidehardcore
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,917
top 69%
Last wipe
42d ago
biweekly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15917 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average
0/ 50
Alone & Afraid OC · no group limit · biweekly · 2 on average
4/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average
1/ 50
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average
14/ 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 16 on average
13/ 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
7/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests?

The procedural map on OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests is size 4,500, generated by the game.

Which settings and rules apply on OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests?

No gather rate appears in the name of OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests. No group limit is published. It plays in hardcore mode, The toughest ruleset Facepunch offers. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests right now?

A reading taken now finds OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests offline; the most recent activity was 27 days 3 hours ago.

How does OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests rank against other Rust servers?

Over the last seven days, OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests recorded enough player hours to reach #15,917 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests stay online?

No contact with OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests right now, and the last recorded contact was 27 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 16 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests run from?

A region is not published by OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 157.85.86.191:24320.

What build of Rust does OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests use?

Rust network protocol 2633 and build 165217 on Linux is what OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests wipe, and on which days?

From the force wipe the next wipe of OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 42 days 16 hours is how long the current world has been running. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests mean?

Tags published by OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests and read by the game's server browser include gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp50 (Max players): The server has 50 slots; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^h (Hardcore): Fewer helpers and harsher survival in Facepunch's hardcore mode; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests appear?

These Rust Server Trends lists include OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests: Modded Rust servers, tracked live and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks.

Connecting

How do you connect to OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests?

You can connect by pressing F1 in Rust and typing client.connect 157.85.86.191:24320 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,^h,gmhardcore,cs165217,ts0,^o^z

Game

gmhardcore
Game mode The game mode is hardcore, a harsher ruleset.
mp50
Max players The server has 50 slots.
ts0
Group limit Teams are disabled.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^h
Hardcore Fewer helpers and harsher survival in Facepunch's hardcore mode.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.