Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players32,693 Active2,804 Wipes · 3 h68 48 h

Station XX-15842 · no signal

Farmer's Paradise

Offline 157.85.86.179:28603 checked 20d ago

moddedoxide
Connect
Players now
0/ 30
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,842
top 72%
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15842 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 30 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.7 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSat 26 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 15:48 UTC23d ago M0.0steady 0 – running 0
Sat 26 Sep, 12:54 UTC32d ago M0.3rising 2 halved by day 1 9.1 days 0
Tue 22 Sep, 23:03 UTC36d ago M0.0rising 2 held half 3.6 days 1
Sat 19 Sep, 02:16 UTC40d ago M0.8rising 6 halved by day 1 3.9 days 0
Wed 16 Sep, 21:36 UTC42d ago M0.6rising 4 held half 2.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
50/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
69/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
20/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
7/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Farmer's Paradise?

Farmer's Paradise runs a procedural map of size 3,500 with seed 713473, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Farmer's Paradise?

No gather rate appears in the name of Farmer's Paradise. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Farmer's Paradise?

No players are recorded on Farmer's Paradise at this moment; it is offline, and the last sighting was 20 days ago.

How does Farmer's Paradise rank against other Rust servers?

The last seven days of player hours place Farmer's Paradise at #15,842, in the top 72% of all ranked servers.

Operator and location

How reliably does Farmer's Paradise stay online?

No contact with Farmer's Paradise right now, and the last recorded contact was 20 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Farmer's Paradise hosted?

No region is published by Farmer's Paradise. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 157.85.86.179:28603 is the address it uses.

Which Rust version is Farmer's Paradise running?

On Linux, Farmer's Paradise runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Farmer's Paradise?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

How often does Farmer's Paradise wipe, and on which days?

There is no next wipe to predict at Farmer's Paradise, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 23 days 14 hours.

Server tags

What do the server tags on Farmer's Paradise mean?

These are the tags Farmer's Paradise publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): The server has 30 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Farmer's Paradise appear?

The Rust Server Trends lists that take in Farmer's Paradise are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to Farmer's Paradise?

You can connect by pressing F1 in Rust and typing client.connect 157.85.86.179:28603 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp30
Max players The server has 30 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.