Station XX-15842 · no signal
Farmer's Paradise
Offline 157.85.86.179:28603 checked 20d ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,842
- top 72%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.7 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 15:48 UTC23d ago | M0.0■steady | 0 | – | running | 0 | |
| Sat 26 Sep, 12:54 UTC32d ago | M0.3▲rising | 2 | halved by day 1 | 9.1 days | 0 | |
| Tue 22 Sep, 23:03 UTC36d ago | M0.0▲rising | 2 | held half | 3.6 days | 1 | |
| Sat 19 Sep, 02:16 UTC40d ago | M0.8▲rising | 6 | halved by day 1 | 3.9 days | 0 | |
| Wed 16 Sep, 21:36 UTC42d ago | M0.6▲rising | 4 | held half | 2.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Farmer's Paradise?
Farmer's Paradise runs a procedural map of size 3,500 with seed 713473, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Farmer's Paradise?
No gather rate appears in the name of Farmer's Paradise. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Farmer's Paradise?
No players are recorded on Farmer's Paradise at this moment; it is offline, and the last sighting was 20 days ago.
How does Farmer's Paradise rank against other Rust servers?
The last seven days of player hours place Farmer's Paradise at #15,842, in the top 72% of all ranked servers.
Operator and location
How reliably does Farmer's Paradise stay online?
No contact with Farmer's Paradise right now, and the last recorded contact was 20 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Farmer's Paradise hosted?
No region is published by Farmer's Paradise. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 157.85.86.179:28603 is the address it uses.
Which Rust version is Farmer's Paradise running?
On Linux, Farmer's Paradise runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Farmer's Paradise?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
How often does Farmer's Paradise wipe, and on which days?
There is no next wipe to predict at Farmer's Paradise, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 23 days 14 hours.
Server tags
What do the server tags on Farmer's Paradise mean?
These are the tags Farmer's Paradise publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): The server has 30 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Farmer's Paradise appear?
The Rust Server Trends lists that take in Farmer's Paradise are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Farmer's Paradise?
You can connect by pressing F1 in Rust and typing client.connect 157.85.86.179:28603 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.