Rust Server TrendsSeismic network · station log
Recording Stations11,653 Players49,451 Active3,194 Wipes · 3 h109 48 h

Station XX-15396 · recording

Void-Clan- server

Online 157.85.85.64:28015 checked 10m ago

quad softcore
Connect
Players now
0/ 30
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,396
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15396 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 30 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.4 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
5players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 21:14 UTC FW26d ago M0.5rising 5 – running 2
Thu 1 Oct, 11:41 UTC26d ago M0.7rising 5 – 0.4 days 0
Wed 30 Sep, 21:07 UTC27d ago M0.7rising 5 – 0.6 days 0
Wed 30 Sep, 13:29 UTC27d ago M0.5rising 5 – 0.3 days 2
Mon 28 Sep, 18:26 UTC29d ago M0.3rising 2 – 1.8 days 0
Mon 28 Sep, 12:09 UTC29d ago M0.3rising 2 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1 quad · monthly · 68 on average
68/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 61 on average
21/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 36 on average
46/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 12 on average
1/ 100
[红牛五倍]10.27日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
0/ 200
[红果十倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average
0/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Void-Clan- server?

The procedural map on Void-Clan- server is size 3,500 with seed 2147483647, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Void-Clan- server?

You will find no gather rate in the name of Void-Clan- server. 4 players is the most a group can hold (quad). In softcore mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Void-Clan- server?

A reading taken now shows 0 players on Void-Clan- server, which has 30 slots. The population averaged 0 players over the past week.

How does Void-Clan- server rank against other Rust servers?

The last seven days of player hours place Void-Clan- server at #15,396, in the top 69% of all ranked servers. The ranking for quad puts it at #629.

Operator and location

How reliably does Void-Clan- server stay online?

Right now, you can reach Void-Clan- server. Going by the uptime figure it reports, it restarted about 44 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 28 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Void-Clan- server perform under load?

Its average server fps over the last 48 hours was 133, and it never dropped below 108. The world held up to 72,899 entities at its peak, buildings and deployables included. Its highest memory use was 4,026 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Void-Clan- server hosted?

Nothing about a region comes from Void-Clan- server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.85.64:28015.

Which Rust version is Void-Clan- server running?

Void-Clan- server is running Rust network protocol 2634 and build 166100 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Void-Clan- server?

On average, the busiest point of its recent wipes drew 5 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does Void-Clan- server run its wipes?

There is no next wipe to predict at Void-Clan- server, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 21 hours is how long the current world has been running.

Server tags

What do the server tags on Void-Clan- server mean?

These are the tags Void-Clan- server publishes for the browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp30 (Max players): 30 slots are available; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166100 (Build): Game build: 166100; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Void-Clan- server appear?

These Rust Server Trends lists include Void-Clan- server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Join the server

What steps get you onto Void-Clan- server?

You can connect by pressing F1 in Rust and typing client.connect 157.85.85.64:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmsoftcore,cs166100,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp30
Max players 30 slots are available.
ts4
Group limit Each team can hold up to 4.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166100
Build Game build: 166100.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.