Rust Server TrendsSeismic network · station log
Recording Stations11,735 Players53,534 Active3,365 Wipes · 3 h127 48 h

Station XX-4848 · recording

STWORSOOOOON I SOBSOOON

Online 157.85.85.58:21518 checked 10m ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 4
Rank
#4,848
top 22%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-4848 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 19:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 19:07 UTC3d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
55/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
46/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
54/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
8/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on STWORSOOOOON I SOBSOOON?

STWORSOOOOON I SOBSOOON runs a procedural map of size 3,500 with seed 420830277, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on STWORSOOOOON I SOBSOOON?

The name of STWORSOOOOON I SOBSOOON gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on STWORSOOOOON I SOBSOOON right now?

At this moment, STWORSOOOOON I SOBSOOON records 0 players across 10 slots. Across seven days this server recorded an average of 1 players and a peak of 4. The busiest point in the last 48 hours came at 17:00 UTC, averaging 4 players.

How does STWORSOOOOON I SOBSOOON rank against other Rust servers?

Over the last seven days, STWORSOOOOON I SOBSOOON recorded enough player hours to reach #4,848 worldwide, placing it in the top 22% of all ranked servers.

Server details

How reliably does STWORSOOOOON I SOBSOOON stay online?

As recorded now, STWORSOOOOON I SOBSOOON is running. The uptime it reports puts its last restart about 10 hours ago. 48 of 48 hours in the last 2 full days were up time, 100% of the total. On 25 October 2026 it was recorded for the first time by Rust Server Trends.

Does STWORSOOOOON I SOBSOOON hold a steady tick rate?

The 48-hour average is 124 server fps; 4 is the lowest observed. At its highest, it carried 75,355 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,277 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does STWORSOOOOON I SOBSOOON run from?

Nothing about a region comes from STWORSOOOOON I SOBSOOON. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.85.85.58:21518.

Which Rust version is STWORSOOOOON I SOBSOOON running?

Rust network protocol 2635 and build 168909 on Linux is what STWORSOOOOON I SOBSOOON runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on STWORSOOOOON I SOBSOOON?

The recent wipes averaged a busiest count of 3 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does STWORSOOOOON I SOBSOOON run its wipes?

On record so far are too few of STWORSOOOOON I SOBSOOON's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 3 days 4 hours.

Tags

What do the server tags on STWORSOOOOON I SOBSOOON mean?

Tags published by STWORSOOOOON I SOBSOOON and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does STWORSOOOOON I SOBSOOON appear?

The Rust Server Trends lists that take in STWORSOOOOON I SOBSOOON are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to STWORSOOOOON I SOBSOOON?

You can connect by pressing F1 in Rust and typing client.connect 157.85.85.58:21518 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.