Station XX-4671 · recording
Cyberbob's Server
Online 157.85.85.251:22777 checked 9m ago
- Players now
- 1/ 20
- 5% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #4,671
- top 21%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Tue 18:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.3 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 17:51 UTC1d ago | – | – | – | – | running | 1 |
| Thu 22 Oct, 10:33 UTC6d ago | M0.0▲rising | 1 | halved by day 1 | 5.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Cyberbob's Server?
Generated by the game, the map on Cyberbob's Server is procedural, size 5,000 with seed 50000. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Cyberbob's Server?
The name of Cyberbob's Server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Cyberbob's Server?
A reading taken now shows 1 players on Cyberbob's Server, which has 20 slots. The seven-day average is 0 players, with a peak of 2. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 1 players.
How does Cyberbob's Server rank against other Rust servers?
The last seven days of player hours place Cyberbob's Server at #4,671, in the top 21% of all ranked servers.
Operator and location
How reliably does Cyberbob's Server stay online?
Right now, you can reach Cyberbob's Server. Going by the uptime figure it reports, it restarted about 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 16 October 2026 it was recorded for the first time by Rust Server Trends.
Does Cyberbob's Server hold a steady tick rate?
Across the last 48 hours it averaged 133 server fps, with a floor of 22. Buildings, deployables and all the rest of the world's entities brought it to a high of 140,363. Memory use peaked at 5,555 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Cyberbob's Server hosted?
Nothing about a region comes from Cyberbob's Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.85.85.251:22777.
What build of Rust does Cyberbob's Server use?
On Linux, Cyberbob's Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Cyberbob's Server?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
How often does Cyberbob's Server wipe, and on which days?
On record so far are too few of Cyberbob's Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 27 hours.
Tags
What do the server tags on Cyberbob's Server mean?
The game's server browser reads the tags Cyberbob's Server publishes: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Cyberbob's Server appear?
The Rust Server Trends lists that take in Cyberbob's Server are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Join the server
How do you connect to Cyberbob's Server?
You can connect by pressing F1 in Rust and typing client.connect 157.85.85.251:22777 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.