Rust Server TrendsSeismic network · station log
Recording Stations11,599 Players34,406 Active2,900 Wipes · 3 h68 48 h

Station XX-15419 · no signal

A Shockbyte Rust Server

Offline 157.85.85.173:28535 checked 6d ago

moddedoxide
Connect
Players now
0/ 35
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,419
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15419 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 35 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 13:15 UTC11d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
69/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
71/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
33/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
8/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 50000, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on A Shockbyte Rust Server?

A Shockbyte Rust Server is not responding at this moment and is offline, last seen 6 days 11 hours ago. Averaged across the last seven days, the population was 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Over the last seven days, A Shockbyte Rust Server recorded enough player hours to reach #15,419 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does A Shockbyte Rust Server stay online?

As recorded now, A Shockbyte Rust Server is not reachable, the last contact having been 6 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 19, or 11% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Where in the world is A Shockbyte Rust Server hosted?

A region is not published by A Shockbyte Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 157.85.85.173:28535 is the address it uses.

What build of Rust does A Shockbyte Rust Server use?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does A Shockbyte Rust Server run its wipes?

On record so far are too few of A Shockbyte Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 11 days 16 hours.

Lists and tags

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp35 (Max players): Slots: 35; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does A Shockbyte Rust Server appear?

These Rust Server Trends lists include A Shockbyte Rust Server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to A Shockbyte Rust Server?

To join, enter client.connect 157.85.85.173:28535 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp35,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp35
Max players Slots: 35.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.