Station XX-15088 · no signal
Dark Light
Offline 157.228.152.22:28015 checked 12d ago
- Players now
- 0/ 120
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,088
- top 70%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 120 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5.8 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 35 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 08:04 UTC13d ago | M0.0▼falling | 0 | – | – | running | 1 |
| Thu 8 Oct, 12:28 UTC19d ago | M0.0■steady | 1 | – | 5.8 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Dark Light?
Dark Light uses a procedural map, which the game generates.
Which settings and rules apply on Dark Light?
You will find no gather rate in the name of Dark Light. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Dark Light right now?
Dark Light is not responding at this moment and is offline, last seen 12 days 10 hours ago.
How does Dark Light rank against other Rust servers?
Over the last seven days, Dark Light recorded enough player hours to reach #15,088 worldwide, placing it in the top 70% of all ranked servers.
Server facts
How reliably does Dark Light stay online?
As recorded now, Dark Light is not reachable, the last contact having been 12 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 8 October 2026 is when Rust Server Trends first recorded it.
Which region does Dark Light run from?
Nothing about a region comes from Dark Light. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 157.228.152.22:28015.
What build of Rust does Dark Light use?
Rust network protocol 2634 and build 167231 on Windows is what Dark Light runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Dark Light?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 35 hours after the wipe.
How often does Dark Light wipe, and on which days?
The rhythm of Dark Light cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 13 days 21 hours.
Lists and tags
What do the server tags on Dark Light mean?
Tags published by Dark Light and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): 120 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Dark Light appear?
These Rust Server Trends lists include Dark Light: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to Dark Light?
Enter client.connect 157.228.152.22:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.