Station XX-3866 · recording
Total Admin Test
Online 157.211.6.163:28015 checked 7m ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #3,866
- top 17%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Tue 14:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 25.3 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 03:24 UTC2d ago | – | – | – | – | running | 2 |
| Thu 1 Oct, 19:44 UTC FW27d ago | M0.3▲rising | 2 | held half | 25.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Total Admin Test?
The procedural map on Total Admin Test is size 4,300 with seed 411185116, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Total Admin Test?
You will find no gather rate in the name of Total Admin Test. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Total Admin Test right now?
A reading taken now shows 1 players on Total Admin Test, which has 10 slots. Across seven days this server recorded an average of 1 players and a peak of 6. The busiest point in the last 48 hours came at 06:00 UTC, averaging 2 players.
How does Total Admin Test rank against other Rust servers?
The last seven days of player hours place Total Admin Test at #3,866, in the top 17% of all ranked servers.
Server details
How reliably does Total Admin Test stay online?
As recorded now, Total Admin Test is running. Going by the uptime figure it reports, it restarted about 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Total Admin Test perform under load?
Its average server fps over the last 48 hours was 59, and it never dropped below 56. At its highest, it carried 162,828 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,446 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Total Admin Test hosted?
Nothing about a region comes from Total Admin Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.211.6.163:28015.
What build of Rust does Total Admin Test use?
Rust network protocol 2635 and build 168909 on Windows is what Total Admin Test runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Total Admin Test?
2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 44 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
On what timetable does Total Admin Test run its wipes?
On record so far are too few of Total Admin Test's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 2 days 1 hours.
Tags
What do the server tags on Total Admin Test mean?
These are the tags Total Admin Test publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Total Admin Test appear?
These Rust Server Trends lists include Total Admin Test: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Join the server
How do you connect to Total Admin Test?
You can connect by pressing F1 in Rust and typing client.connect 157.211.6.163:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://ruststats.tillzmatt.online.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
