Station XX-15400 · recording
Outback Modded 7x | AU/OCE
Online 157.211.49.86:28015 checked 9m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,400
- top 69%
- Last wipe
- 16d ago
- weekly schedule
- Next wipe
- 4d 23h
- Mon 2 Nov, 07:22 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 07:22 UTC, in 4d 23h. Its weekly schedule tag · low confidence
- usual gap
- 10.4 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 4d 23hMon 2 Nov, 07:22 UTC
- 8d 10hThu 5 Nov, 19:00 UTCFW
- 11d 23hMon 9 Nov, 07:22 UTC
- 18d 23hMon 16 Nov, 07:22 UTC
- 25d 23hMon 23 Nov, 07:22 UTC
- 32d 23hMon 30 Nov, 07:22 UTC
- 36d 10hThu 3 Dec, 19:00 UTCFW
- 39d 23hMon 7 Dec, 07:22 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 12 Oct, 07:22 UTC16d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 1 Oct, 21:28 UTC FW26d ago | M0.0■steady | 0 | – | 10.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Outback Modded 7x | AU/OCE?
Generated by the game, the map on Outback Modded 7x | AU/OCE is procedural, size 4,500 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Outback Modded 7x | AU/OCE?
Its name points to a gather rate of 7x on Outback Modded 7x | AU/OCE. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Outback Modded 7x | AU/OCE?
A reading taken now shows 0 players on Outback Modded 7x | AU/OCE, which has 50 slots. The seven-day average for this server is 0 players.
How does Outback Modded 7x | AU/OCE rank against other Rust servers?
The last seven days of player hours place Outback Modded 7x | AU/OCE at #15,400, in the top 69% of all ranked servers.
Operator and location
How reliably does Outback Modded 7x | AU/OCE stay online?
Right now, you can reach Outback Modded 7x | AU/OCE. The uptime it reports puts its last restart about 3 days 2 hours ago. It was up 97% of the time across the last 7 full days: 163 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does Outback Modded 7x | AU/OCE hold a steady tick rate?
Its average server fps over the last 48 hours was 135, and it never dropped below 77. The world held up to 204,141 entities at its peak, buildings and deployables included. It reached a ceiling of 5,984 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Outback Modded 7x | AU/OCE hosted?
The name of Outback Modded 7x | AU/OCE points to Oceania, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.211.49.86:28015.
What build of Rust does Outback Modded 7x | AU/OCE use?
On Windows, Outback Modded 7x | AU/OCE runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Outback Modded 7x | AU/OCE?
The recent wipes averaged a busiest count of 0 players. 37 hours after the latest wipe, the crowd peaked.
How often does Outback Modded 7x | AU/OCE wipe, and on which days?
Its schedule cannot be confirmed, as too few of Outback Modded 7x | AU/OCE's wipes are on record; the prediction follows its tag instead. Monday 2 November at 07:22 UTC is when its next wipe is due. 16 days is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.
Server tags
What do the server tags on Outback Modded 7x | AU/OCE mean?
These are the tags Outback Modded 7x | AU/OCE publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Outback Modded 7x | AU/OCE appear?
The Rust Server Trends lists that take in Outback Modded 7x | AU/OCE are: Oceania Rust servers, live and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Join the server
How do you connect to Outback Modded 7x | AU/OCE?
To join, enter client.connect 157.211.49.86:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.