Rust Server TrendsSeismic network · station log
Recording Stations11,821 Players75,561 Active3,780 Wipes · 3 h144 48 h

Station OC-4993 · recording

Eddie Catflap's Soltorch Islands 4250 v012

Online OC 157.211.1.239:28145 checked 12m ago

biweekly wipes moddedoxide
Connect
Players now
0/ 80
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#4,993
top 23% · #118 in OC
Last wipe
4d ago
biweekly schedule
Next wipe
8d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-4993 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 80 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Mon 12:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 23% of all ranked servers, top 57% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

usual gap
4 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 23d 0hThu 19 Nov, 22:06 UTC
  3. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 22:06 UTC4d ago M0.3rising 2 – running 0
Wed 21 Oct, 04:55 UTC6d ago M0.3rising 2 – 1.7 days 0
Tue 20 Oct, 07:48 UTC7d ago M0.3rising 2 – 0.9 days 0
Fri 16 Oct, 07:51 UTC11d ago M0.3rising 2 – 4 days 0
Wed 7 Oct, 04:12 UTC20d ago M0.0steady 1 held half 9.2 days 1
Sun 27 Sep, 04:32 UTC30d ago M0.0rising 1 held half 10 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Eddie Catflap's Soltorch Islands 4250 v012?

Generated by the game, the map on Eddie Catflap's Soltorch Islands 4250 v012 is procedural, size 4,250 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on Eddie Catflap's Soltorch Islands 4250 v012?

You will find no gather rate in the name of Eddie Catflap's Soltorch Islands 4250 v012. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Eddie Catflap's Soltorch Islands 4250 v012?

At this moment, Eddie Catflap's Soltorch Islands 4250 v012 records 0 players across 80 slots. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 2 players.

How does Eddie Catflap's Soltorch Islands 4250 v012 rank against other Rust servers?

Eddie Catflap's Soltorch Islands 4250 v012 is #118 in Oceania and #4,993 worldwide on the past week's player hours, within the top 23% of ranked servers.

Operator and location

How reliably does Eddie Catflap's Soltorch Islands 4250 v012 stay online?

As recorded now, Eddie Catflap's Soltorch Islands 4250 v012 is running. Going by the uptime figure it reports, it restarted about 39 hours ago. Of the 168 hours in the last 7 full days, it was up for 143, or 85% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Eddie Catflap's Soltorch Islands 4250 v012 perform under load?

Its average server fps over the last 48 hours was 74, and it never dropped below 33. The world held up to 104,471 entities at its peak, buildings and deployables included. It reached a ceiling of 4,902 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Eddie Catflap's Soltorch Islands 4250 v012 hosted?

The OC tag is how Eddie Catflap's Soltorch Islands 4250 v012 lists itself in Oceania. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.211.1.239:28145.

What build of Rust does Eddie Catflap's Soltorch Islands 4250 v012 use?

On Windows, Eddie Catflap's Soltorch Islands 4250 v012 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Eddie Catflap's Soltorch Islands 4250 v012?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 12 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

How often does Eddie Catflap's Soltorch Islands 4250 v012 wipe, and on which days?

Its schedule cannot be confirmed, as too few of Eddie Catflap's Soltorch Islands 4250 v012's wipes are on record; the prediction follows its tag instead. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 4 days 23 hours. Its tags state that it wipes every two weeks.

Tags

What do the server tags on Eddie Catflap's Soltorch Islands 4250 v012 mean?

These are the tags Eddie Catflap's Soltorch Islands 4250 v012 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): 80 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): Oceania is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Eddie Catflap's Soltorch Islands 4250 v012 appear?

You will find Eddie Catflap's Soltorch Islands 4250 v012 on the following Rust Server Trends lists: Oceania Rust servers, live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Connecting

How do you connect to Eddie Catflap's Soltorch Islands 4250 v012?

To join, enter client.connect 157.211.1.239:28145 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/twAFAAyspD.

Instrument codes

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp80
Max players 80 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

OC
Oceania Oceania is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.