Station OC-2103 · recording
[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly
Online OC 103.107.196.38:28015 checked 8m ago
- Players now
- 2/ 50
- 4% full
- Motion · 24 h
- M0.5▼falling
- −3 players on the day
- 7-day average
- 2
- peak 7
- Rank
- #2,103
- top 9% · #62 in OC
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 7d 8h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 50 slots
- Motion · 24 h
- M0.5▼falling−3 players
- Sharpest hour
- −2into Tue 17:00 UTC
- Peak · 48 h
- 5most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 29% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 9players, last three wipes
- crowd held
- 0%else halves by day 7
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 14d 8hThu 12 Nov, 18:58 UTC
- 35d 8hThu 3 Dec, 19:00 UTCFW
- 42d 8hThu 10 Dec, 18:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 18 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 18:58 UTC13d ago | M1.0▲rising | 9 | – | running | 0 | |
| Thu 1 Oct, 18:02 UTC FW27d ago | M1.0▲rising | 10 | halved by day 6 | 14 days | 1 | |
| Thu 17 Sep, 18:14 UTC41d ago | M1.0▲rising | 9 | halved by day 8 | 14 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly?
[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly runs a procedural map of size 4,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly?
No gather rate appears in the name of [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Carbon is the plugin framework it runs. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly right now?
At this moment, [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly records 2 players across 50 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 7. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 4 players.
How does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly rank against other Rust servers?
For player hours across the last seven days, [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly takes #2,103 overall and #62 in Oceania, inside the top 9% of all ranked servers.
Server details
How reliably does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly stay online?
[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly is up at the moment. The uptime it reports puts its last restart about 13 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly perform under load?
Across the last 48 hours it averaged 30 server fps, with a floor of 30. The world held up to 164,758 entities at its peak, buildings and deployables included. It reached a ceiling of 4,205 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly run from?
In Oceania [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly lists itself, with the tag OC. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 103.107.196.38:28015 is the address it uses.
What build of Rust does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly use?
[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly?
The recent wipes averaged a busiest count of 9 players. The peak on the most recent wipe came 18 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 7 in the wipes where it didn't hold.
On what timetable does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly run its wipes?
At [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly the wipes follow a every 4 weeks on Thursday at 18:58 UTC rhythm. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 13 days 15 hours. Its tags state that it wipes every two weeks.
Tags
What do the server tags on [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly mean?
Tags published by [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^y (Carbon): A plugin framework, Carbon, runs here; OC (Oceania): Oceania is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly appear?
The Rust Server Trends lists that take in [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly are: Oceania Rust servers, live, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Join the server
How do you connect to [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly?
To join, enter client.connect 103.107.196.38:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/4CaaC3eQwq.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.