Rust Server TrendsSeismic network · station log
Recording Stations11,696 Players45,884 Active3,156 Wipes · 3 h101 48 h

Station OC-15423 · no signal

Eddie Catflap's Synecdoche v2.3.5J

Offline OC 157.211.1.239:28115 checked 7d ago

biweekly wipes moddedoxide
Connect
Players now
0/ 80
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,423
top 69% · #178 in OC
Last wipe
27d ago
biweekly schedule
Next wipe
22h
Thu 29 Oct, 23:35 UTC
Seismic record · station OC-15423 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 80 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 23:35 UTC, in 22h. Its biweekly schedule tag · low confidence

usual gap
14.1 daysbetween real wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 12

Coming wipes

  1. 22hThu 29 Oct, 23:35 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 14d 22hThu 12 Nov, 23:35 UTC
  4. 28d 22hThu 26 Nov, 23:35 UTC
  5. 35d 18hThu 3 Dec, 19:00 UTCFW
  6. 42d 22hThu 10 Dec, 23:35 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 23:35 UTC FW27d ago M0.0steady 0 – – running 0
Thu 17 Sep, 22:21 UTC41d ago M0.0steady 1 halved by day 12 14.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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1/ 126
Rusty Coights All Rusty Adventures OC · groups of 8+ · biweekly · 3 on average
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[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly OC · groups of 8+ · biweekly · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Eddie Catflap's Synecdoche v2.3.5J?

Eddie Catflap's Synecdoche v2.3.5J runs a procedural map of size 4,096 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on Eddie Catflap's Synecdoche v2.3.5J?

You will find no gather rate in the name of Eddie Catflap's Synecdoche v2.3.5J. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Eddie Catflap's Synecdoche v2.3.5J?

A reading taken now finds Eddie Catflap's Synecdoche v2.3.5J offline; the most recent activity was 7 days 19 hours ago. Averaged across the last seven days, the population was 0 players.

How does Eddie Catflap's Synecdoche v2.3.5J rank against other Rust servers?

Eddie Catflap's Synecdoche v2.3.5J is #178 in Oceania and #15,423 worldwide on the past week's player hours, within the top 69% of ranked servers.

Server facts

How reliably does Eddie Catflap's Synecdoche v2.3.5J stay online?

As recorded now, Eddie Catflap's Synecdoche v2.3.5J is not reachable, the last contact having been 7 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 14 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Eddie Catflap's Synecdoche v2.3.5J run from?

With its OC tag, Eddie Catflap's Synecdoche v2.3.5J lists itself in Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.211.1.239:28115.

What build of Rust does Eddie Catflap's Synecdoche v2.3.5J use?

On Windows, Eddie Catflap's Synecdoche v2.3.5J runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Eddie Catflap's Synecdoche v2.3.5J?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 12 in the wipes where it didn't hold.

How often does Eddie Catflap's Synecdoche v2.3.5J wipe, and on which days?

Its schedule cannot be confirmed, as too few of Eddie Catflap's Synecdoche v2.3.5J's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Thursday 29 October at 23:35 UTC. The present world dates from 27 days 1 hours. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on Eddie Catflap's Synecdoche v2.3.5J mean?

The game's server browser reads the tags Eddie Catflap's Synecdoche v2.3.5J publishes: gmrust (Game mode): You'll find standard Rust survival here; mp80 (Max players): The server has 80 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): The server browser files it under Oceania. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Eddie Catflap's Synecdoche v2.3.5J appear?

These Rust Server Trends lists include Eddie Catflap's Synecdoche v2.3.5J: Oceania Rust servers, live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Connecting

What steps get you onto Eddie Catflap's Synecdoche v2.3.5J?

To join, enter client.connect 157.211.1.239:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/twAFAAyspD.

Instrument codes

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^b,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp80
Max players The server has 80 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.