Rust Server TrendsSeismic network · station log
Recording Stations11,608 Players34,356 Active2,818 Wipes · 3 h71 48 h

Station GE-15341 · recording

Farssi.net | TEST

Online 157.180.103.123:28015 checked 12m ago

moddedcarbon
Connect
Players now
0/ 300
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
234d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station GE-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 300 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
59/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
93/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
31/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
9/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Farssi.net | TEST?

Farssi.net | TEST runs a procedural map of size 3,500 with seed 853349898, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Farssi.net | TEST?

No gather rate appears in the name of Farssi.net | TEST. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Farssi.net | TEST?

At this moment, Farssi.net | TEST records 0 players across 300 slots. Averaged across the last seven days, the population was 0 players.

How does Farssi.net | TEST rank against other Rust servers?

Over the last seven days, Farssi.net | TEST recorded enough player hours to reach #15,341 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does Farssi.net | TEST stay online?

As recorded now, Farssi.net | TEST is running. Its reported uptime points to a restart about 3 days 12 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does Farssi.net | TEST hold a steady tick rate?

The 48-hour average is 78 server fps; 78 is the lowest observed. The world held up to 67,223 entities at its peak, buildings and deployables included. It reached a ceiling of 3,285 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Farssi.net | TEST run from?

No region comes from Farssi.net | TEST, though its region code is ger. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.180.103.123:28015.

Which Rust version is Farssi.net | TEST running?

On Windows, Farssi.net | TEST runs Rust network protocol 2622 and build 145203. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Farssi.net | TEST run its wipes?

On record so far are too few of Farssi.net | TEST's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 234 days 18 hours is how long the current world has been running.

Lists and tags

What do the server tags on Farssi.net | TEST mean?

Tags published by Farssi.net | TEST and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): Slots: 300; ts8 (Group limit): This uses the game default of 8 per team; v2622 (Protocol): Your game needs to be on protocol 2622 to join; cs145203 (Build): The game build is 145203; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): The region code for this server is ger; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Farssi.net | TEST appear?

You will find Farssi.net | TEST on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

What steps get you onto Farssi.net | TEST?

To join, enter client.connect 157.180.103.123:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://farssi.net/gamehost/.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$rger,v2622,gmrust,cs145203,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players Slots: 300.
ts8
Group limit This uses the game default of 8 per team.
v2622
Protocol Your game needs to be on protocol 2622 to join.
cs145203
Build The game build is 145203.
ptrak
Networking The network layer is RakNet, the game's standard.
$rger
Region code The region code for this server is ger.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.