Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players60,429 Active3,522 Wipes · 3 h133 48 h

Station XX-15490 · no signal

RustyLambZA Vanilla Solo Duo Trio

Offline 156.38.209.3:28025 checked 39d ago

moddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipe
69d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15490 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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77/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
62/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
9/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustyLambZA Vanilla Solo Duo Trio?

The procedural map on RustyLambZA Vanilla Solo Duo Trio is size 3,500 with seed 1684990273, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RustyLambZA Vanilla Solo Duo Trio?

No gather rate appears in the name of RustyLambZA Vanilla Solo Duo Trio. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on RustyLambZA Vanilla Solo Duo Trio?

A reading taken now finds RustyLambZA Vanilla Solo Duo Trio offline; the most recent activity was 39 days 7 hours ago.

How does RustyLambZA Vanilla Solo Duo Trio rank against other Rust servers?

On player hours for the past week, RustyLambZA Vanilla Solo Duo Trio sits at #15,490, which puts it inside the top 70% of every ranked server.

Server facts

How reliably does RustyLambZA Vanilla Solo Duo Trio stay online?

As recorded now, RustyLambZA Vanilla Solo Duo Trio is not reachable, the last contact having been 39 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is RustyLambZA Vanilla Solo Duo Trio hosted?

Nothing about a region comes from RustyLambZA Vanilla Solo Duo Trio. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 156.38.209.3:28025.

What build of Rust does RustyLambZA Vanilla Solo Duo Trio use?

RustyLambZA Vanilla Solo Duo Trio is running Rust network protocol 2632 and build 162434 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does RustyLambZA Vanilla Solo Duo Trio run its wipes?

On record so far are too few of RustyLambZA Vanilla Solo Duo Trio's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 69 days 7 hours.

Tags

What do the server tags on RustyLambZA Vanilla Solo Duo Trio mean?

These are the tags RustyLambZA Vanilla Solo Duo Trio publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): 150 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs162434 (Build): Game build: 162434; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustyLambZA Vanilla Solo Duo Trio appear?

The Rust Server Trends lists that take in RustyLambZA Vanilla Solo Duo Trio are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to RustyLambZA Vanilla Solo Duo Trio?

To join, enter client.connect 156.38.209.3:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://hyperlayer.net is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players 150 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2632
Protocol To connect, your game must be on the same protocol, 2632.
cs162434
Build Game build: 162434.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.