Station XX-16408 · no signal
Cocky US | 3x Weekly
Offline 156.236.84.46:28120 checked 28d ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,408
- top 69%
- Last wipe
- 40d ago
- weekly schedule
- Next wipe
- 1d 21h
- Sun 1 Nov, 04:24 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 04:24 UTC, in 1d 21h. Its weekly schedule tag · low confidence
- wipe-day peak
- 4players, last three wipes
Coming wipes
- 1d 21hSun 1 Nov, 04:24 UTC
- 6d 12hThu 5 Nov, 19:00 UTCFW
- 8d 21hSun 8 Nov, 04:24 UTC
- 15d 21hSun 15 Nov, 04:24 UTC
- 22d 21hSun 22 Nov, 04:24 UTC
- 29d 21hSun 29 Nov, 04:24 UTC
- 34d 12hThu 3 Dec, 19:00 UTCFW
- 36d 21hSun 6 Dec, 04:24 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 20 Sep, 04:24 UTC40d ago | M0.6▲rising | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Cocky US | 3x Weekly?
Cocky US | 3x Weekly runs a procedural map of size 1,400 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on Cocky US | 3x Weekly?
Its name points to a gather rate of 3x on Cocky US | 3x Weekly. Up to 12 players can be in a group. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Cocky US | 3x Weekly?
No players are recorded on Cocky US | 3x Weekly at this moment; it is offline, and the last sighting was 28 days 16 hours ago.
How does Cocky US | 3x Weekly rank against other Rust servers?
Over the last seven days, Cocky US | 3x Weekly recorded enough player hours to reach #16,408 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does Cocky US | 3x Weekly stay online?
No contact with Cocky US | 3x Weekly right now, and the last recorded contact was 28 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Cocky US | 3x Weekly hosted?
The name of Cocky US | 3x Weekly points to North America, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 156.236.84.46:28120 is the address it uses.
Which Rust version is Cocky US | 3x Weekly running?
Rust network protocol 2633 and build 165217 on Linux is what Cocky US | 3x Weekly runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Cocky US | 3x Weekly?
4 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked.
How often does Cocky US | 3x Weekly wipe, and on which days?
The prediction is taken from its tag, since Cocky US | 3x Weekly has too few wipes on record to confirm the schedule. The date of its next wipe is Sunday 1 November at 04:24 UTC. The present world dates from 40 days 2 hours. A weekly wipe schedule is published in its tags.
Tags
What do the server tags on Cocky US | 3x Weekly mean?
The game's server browser reads the tags Cocky US | 3x Weekly publishes: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): The server has 150 slots; ts12 (Group limit): Teams are capped at 12 players; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Cocky US | 3x Weekly appear?
These Rust Server Trends lists include Cocky US | 3x Weekly: 3x Rust servers, by live population, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.
Connecting
How do you connect to Cocky US | 3x Weekly?
You can connect by pressing F1 in Rust and typing client.connect 156.236.84.46:28120 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.