Rust Server TrendsSeismic network · station log
Recording Stations11,597 Players34,587 Active2,830 Wipes · 3 h60 48 h

Station NA-16408 · no signal

2X- Dingo Rust - Weekly-Quads

Offline NA 156.236.84.44:28060 checked 26d ago

2x quad weekly wipes vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,408
top 69% · #1629 in NA
Last wipe
33d ago
weekly schedule
Next wipe
1d 13h
Thu 29 Oct, 18:12 UTC
Seismic record · station NA-16408 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA, and #649 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:12 UTC, in 1d 13h. Its weekly schedule tag · low confidence

usual gap
7 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 5

Coming wipes

  1. 1d 13hThu 29 Oct, 18:12 UTC
  2. 8d 14hThu 5 Nov, 19:00 UTCFW
  3. 15d 13hThu 12 Nov, 18:12 UTC
  4. 22d 13hThu 19 Nov, 18:12 UTC
  5. 29d 13hThu 26 Nov, 18:12 UTC
  6. 36d 14hThu 3 Dec, 19:00 UTCFW
  7. 43d 13hThu 10 Dec, 18:12 UTC

The first 48 hours of its last wipes

Thu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 24 Sep, 18:12 UTC33d ago M0.0rising 1 – running 0
Thu 17 Sep, 18:12 UTC40d ago M0.5rising 3 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 145 on average
136/ 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP NA · quad · 2x · weekly · 37 on average
2/ 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · weekly · 2 on average
4/ 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 231 on average
203/ 225
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED NA · trio · 2x · weekly · 187 on average
92/ 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 131 on average
184/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 2X- Dingo Rust - Weekly-Quads?

Generated by the game, the map on 2X- Dingo Rust - Weekly-Quads is procedural, size 4,050 with seed 922392180. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on 2X- Dingo Rust - Weekly-Quads?

Going by its name, 2X- Dingo Rust - Weekly-Quads runs 2x gather. The limit for a group is 4 players (quad). It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on 2X- Dingo Rust - Weekly-Quads?

2X- Dingo Rust - Weekly-Quads is not responding at this moment and is offline, last seen 26 days 13 hours ago.

How does 2X- Dingo Rust - Weekly-Quads rank against other Rust servers?

2X- Dingo Rust - Weekly-Quads is #1,629 in North America and #16,408 worldwide on the past week's player hours, within the top 69% of ranked servers. Within quad, it places #649.

Operator and location

How reliably does 2X- Dingo Rust - Weekly-Quads stay online?

2X- Dingo Rust - Weekly-Quads is down at the moment; the last recorded contact was 26 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does 2X- Dingo Rust - Weekly-Quads run from?

With its NA tag, 2X- Dingo Rust - Weekly-Quads lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 156.236.84.44:28060.

What build of Rust does 2X- Dingo Rust - Weekly-Quads use?

On Linux, 2X- Dingo Rust - Weekly-Quads runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on 2X- Dingo Rust - Weekly-Quads?

On average, the busiest point of its recent wipes drew 2 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 5.

On what timetable does 2X- Dingo Rust - Weekly-Quads run its wipes?

Its schedule cannot be confirmed, as too few of 2X- Dingo Rust - Weekly-Quads's wipes are on record; the prediction follows its tag instead. Thursday 29 October at 18:12 UTC is when its next wipe is due. It has run its current world for 33 days 10 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on 2X- Dingo Rust - Weekly-Quads mean?

Tags published by 2X- Dingo Rust - Weekly-Quads and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts4 (Group limit): Teams are capped at 4 players; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 2X- Dingo Rust - Weekly-Quads appear?

These Rust Server Trends lists include 2X- Dingo Rust - Weekly-Quads: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.

Join the server

What steps get you onto 2X- Dingo Rust - Weekly-Quads?

To join, enter client.connect 156.236.84.44:28060 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^v,NA,gmvanilla,cs165217,ts4,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Slots: 100.
ts4
Group limit Teams are capped at 4 players.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.