Station NA-16953 · no signal
The Calzone 2x
Offline NA 156.236.84.23:28065 checked 31d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,953
- top 72% · #1697 in NA
- Last wipe
- 47d ago
- weekly schedule
- Next wipe
- 1d 7h
- Thu 29 Oct, 20:59 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 20:59 UTC, in 1d 7h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on The Calzone 2x?
The Calzone 2x runs a procedural map of size 4,000 with seed 2147483647, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on The Calzone 2x?
Going by its name, The Calzone 2x runs 2x gather. 10 players is the most a group can hold. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on The Calzone 2x right now?
The Calzone 2x is not responding at this moment and is offline, last seen 31 days 3 hours ago.
How does The Calzone 2x rank against other Rust servers?
The last seven days of player hours place The Calzone 2x at #16,953, in the top 72% of all ranked servers and #1,697 in North America.
Operator and location
How reliably does The Calzone 2x stay online?
As recorded now, The Calzone 2x is not reachable, the last contact having been 31 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does The Calzone 2x run from?
In North America The Calzone 2x lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 156.236.84.23:28065 is the address it uses.
Which Rust version is The Calzone 2x running?
The Calzone 2x is running Rust network protocol 2633 and build 163493 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does The Calzone 2x wipe, and on which days?
An estimate from weekly: 7 days after its last wipe gives The Calzone 2x's next wipe. The date of its next wipe is Thursday 29 October at 20:59 UTC. The present world dates from 47 days 16 hours. Its tags state a weekly wipe schedule.
Server tags
What do the server tags on The Calzone 2x mean?
Tags published by The Calzone 2x and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts10 (Group limit): Teams are capped at 10 players; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163493 (Build): Game build: 163493; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does The Calzone 2x appear?
The Rust Server Trends lists that take in The Calzone 2x are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Connecting
What steps get you onto The Calzone 2x?
Enter client.connect 156.236.84.23:28065 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.