Rust Server TrendsSeismic network · station log
Recording Stations11,659 Players33,003 Active2,823 Wipes · 3 h78 48 h

Station NA-16408 · no signal

Rust-A-Nut

Offline NA 156.236.84.19:28060 checked 27d ago

duo weekly wipes moddedoxidepremium
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,408
top 69% · #1629 in NA
Last wipe
27d ago
weekly schedule
Next wipe
56m
Thu 29 Oct, 05:05 UTC
Seismic record · station NA-16408 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA, and #380 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 05:05 UTC, in 56m. Its weekly schedule tag · low confidence

usual gap
6 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 56mThu 29 Oct, 05:05 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 14d 0hThu 12 Nov, 05:05 UTC
  4. 21d 0hThu 19 Nov, 05:05 UTC
  5. 28d 0hThu 26 Nov, 05:05 UTC
  6. 35d 14hThu 3 Dec, 19:00 UTCFW
  7. 42d 0hThu 10 Dec, 05:05 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 05:05 UTC27d ago M0.0steady 0 – running 0
Fri 25 Sep, 05:05 UTC33d ago M0.0steady 0 – 6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com | Solo/Duo | Weekly | US NA · duo · weekly · 102 on average
23/ 100
RustForNoobs.com | Mondays | Solo/Duo | US NA · duo · weekly · 67 on average
176/ 225
US RustLife.net | Solo/Duo | Fridays | Noob Friendly NA · duo · weekly · 3 on average
1/ 100
WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED NA · duo · weekly · 3 on average
1/ 100
US RustLife.net | Solo/Duo | Mondays | Noob Friendly NA · duo · weekly · 2 on average
3/ 100
WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED NA · duo · 2x · weekly · 143 on average
303/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust-A-Nut?

The procedural map on Rust-A-Nut is size 2,500 with seed 87950407, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rust-A-Nut?

The name of Rust-A-Nut gives no gather rate. You can have up to 2 players in a group (duo). In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Joining is limited to players who have Rust's premium status. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Rust-A-Nut?

A reading taken now finds Rust-A-Nut offline; the most recent activity was 27 days 13 hours ago.

How does Rust-A-Nut rank against other Rust servers?

Rust-A-Nut is #1,629 in North America and #16,408 worldwide on the past week's player hours, within the top 69% of ranked servers. The ranking for duo puts it at #380.

Server facts

How reliably does Rust-A-Nut stay online?

No contact with Rust-A-Nut right now, and the last recorded contact was 27 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Rust-A-Nut hosted?

In North America Rust-A-Nut lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 156.236.84.19:28060.

Which Rust version is Rust-A-Nut running?

On Linux, Rust-A-Nut runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Rust-A-Nut?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Rust-A-Nut run its wipes?

The prediction follows its tag, because too few of Rust-A-Nut's wipes are on record to confirm its schedule. Thursday 29 October at 05:05 UTC is when its next wipe is due. It has run its current world for 27 days 23 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on Rust-A-Nut mean?

The game's server browser reads the tags Rust-A-Nut publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts2 (Group limit): Teams are capped at 2 players; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust-A-Nut appear?

The Rust Server Trends lists that take in Rust-A-Nut are: Duo Rust servers, group limit 2, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly.

Connecting

What steps get you onto Rust-A-Nut?

Enter client.connect 156.236.84.19:28060 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Joining is limited to players who have Rust's premium status.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,NA,gmrust,cs165217,^q,ts2,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts2
Group limit Teams are capped at 2 players.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.
^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.