Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h7 48 h

Station NA-16408 · no signal

We Do Not Eat Our Allies

Offline NA 156.236.84.145:28040 checked 27d ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,408
top 69% · #1629 in NA
Last wipe
55d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-16408 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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8/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
6/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
3/ 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average
5/ 15
Pine Hosting - Rust Server NA · groups of 8+ · monthly · 1 on average
0/ 50
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
2/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on We Do Not Eat Our Allies?

We Do Not Eat Our Allies runs a procedural map of size 3,300 with seed 270523416, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on We Do Not Eat Our Allies?

You will find no gather rate in the name of We Do Not Eat Our Allies. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on We Do Not Eat Our Allies right now?

No players are recorded on We Do Not Eat Our Allies at this moment; it is offline, and the last sighting was 27 days 5 hours ago.

How does We Do Not Eat Our Allies rank against other Rust servers?

The last seven days of player hours place We Do Not Eat Our Allies at #16,408, in the top 69% of all ranked servers and #1,629 in North America.

Server facts

How reliably does We Do Not Eat Our Allies stay online?

We Do Not Eat Our Allies is down at the moment; the last recorded contact was 27 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does We Do Not Eat Our Allies run from?

In North America We Do Not Eat Our Allies lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 156.236.84.145:28040 is the address it uses.

Which Rust version is We Do Not Eat Our Allies running?

We Do Not Eat Our Allies is running Rust network protocol 2633 and build 165217 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does We Do Not Eat Our Allies run its wipes?

An estimate from the force wipe gives We Do Not Eat Our Allies's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 55 days 1 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on We Do Not Eat Our Allies mean?

These are the tags We Do Not Eat Our Allies publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does We Do Not Eat Our Allies appear?

These Rust Server Trends lists include We Do Not Eat Our Allies: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to We Do Not Eat Our Allies?

You can connect by pressing F1 in Rust and typing client.connect 156.236.84.145:28040 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,NA,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.