Station XX-8106 · recording
A Rust Server
Online 155.103.86.38:28045 checked 8m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #8,106
- top 36%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 10:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 19:47 UTC11d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on A Rust Server?
A Rust Server runs a procedural map of size 3,500 with seed 1829923550, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on A Rust Server?
The name of A Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC off, Valve's anti-cheat.
Population
How many players are recorded on A Rust Server right now?
A reading taken now shows 0 players on A Rust Server, which has 40 slots. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 09:00 UTC, averaging 1 players.
How does A Rust Server rank against other Rust servers?
The last seven days of player hours place A Rust Server at #8,106, in the top 36% of all ranked servers.
Server facts
How reliably does A Rust Server stay online?
Right now, you can reach A Rust Server. The uptime it reports puts its last restart about 37 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 7 October 2026 it was recorded for the first time by Rust Server Trends.
How well does A Rust Server perform under load?
The 48-hour average is 117 server fps; 36 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 77,681. It reached a ceiling of 3,578 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does A Rust Server run from?
Nothing about a region comes from A Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 155.103.86.38:28045.
Which Rust version is A Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on A Rust Server?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 42 hours after the wipe.
How often does A Rust Server wipe, and on which days?
Too few wipes of A Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 21 days 15 hours.
Server tags
What do the server tags on A Rust Server mean?
The game's server browser reads the tags A Rust Server publishes: gmvanilla (Game mode): Survival in vanilla mode; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does A Rust Server appear?
The Rust Server Trends lists that take in A Rust Server are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto A Rust Server?
Enter client.connect 155.103.86.38:28045 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.