Station XX-10255 · recording
Test Server (Stevious Main)
Online 155.103.85.145:28030 checked 3h ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #10,255
- top 46%
- Last wipe
- 6h ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 17:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.9 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 13:58 UTC6h ago | – | – | – | – | running | 0 |
| Wed 21 Oct, 13:58 UTC7d ago | M0.0▲rising | 1 | held half | 7 days | 0 | |
| Wed 14 Oct, 17:40 UTC14d ago | M0.0▲rising | 1 | held half | 6.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Test Server (Stevious Main)?
Test Server (Stevious Main) runs a procedural map of size 3,950 with seed 862927699, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on Test Server (Stevious Main)?
No gather rate appears in the name of Test Server (Stevious Main). The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Test Server (Stevious Main) right now?
At this moment, Test Server (Stevious Main) records 0 players across 100 slots. Across seven days this server recorded an average of 0 players and a peak of 1. The busiest point in the last 48 hours came at 16:00 UTC, averaging 1 players.
How does Test Server (Stevious Main) rank against other Rust servers?
Over the last seven days, Test Server (Stevious Main) recorded enough player hours to reach #10,255 worldwide, placing it in the top 46% of all ranked servers.
Server details
How reliably does Test Server (Stevious Main) stay online?
Test Server (Stevious Main) is up at the moment. Going by the uptime figure it reports, it restarted about 2 hours ago. 31 of 168 hours in the last 7 full days were up time, 18% of the total. Its earliest appearance in the records of Rust Server Trends dates to 11 October 2026.
Does Test Server (Stevious Main) hold a steady tick rate?
Its average server fps over the last 48 hours was 30, and it never dropped below 30. At its highest, it carried 81,501 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,840 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Test Server (Stevious Main) run from?
A region is not published by Test Server (Stevious Main). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 155.103.85.145:28030 is the address it uses.
What build of Rust does Test Server (Stevious Main) use?
On Linux, Test Server (Stevious Main) runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Test Server (Stevious Main)?
On average, the busiest point of its recent wipes drew 1 players. 8 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does Test Server (Stevious Main) wipe, and on which days?
There is no next wipe to predict at Test Server (Stevious Main), since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 6 hours.
Lists and tags
What do the server tags on Test Server (Stevious Main) mean?
The game's server browser reads the tags Test Server (Stevious Main) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Test Server (Stevious Main) appear?
These Rust Server Trends lists include Test Server (Stevious Main): Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Join the server
How do you connect to Test Server (Stevious Main)?
Enter client.connect 155.103.85.145:28030 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://stevious.io/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.