Station XX-15400 · recording
OTCHO
Online 154.243.65.58:28015 checked 9m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,400
- top 69%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #624 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on OTCHO?
A procedural map runs on OTCHO, generated by the game.
Which settings and rules apply on OTCHO?
No gather rate appears in the name of OTCHO. You can have up to 4 players in a group (quad). It plays in softcore mode, Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on OTCHO right now?
0 of the 50 slots on OTCHO are filled right now. The population averaged 0 players over the past week.
How does OTCHO rank against other Rust servers?
On player hours for the past week, OTCHO sits at #15,400, which puts it inside the top 69% of every ranked server. It sits at #624 among quad servers.
Server facts
How reliably does OTCHO stay online?
Right now, you can reach OTCHO. 27 October 2026 is when Rust Server Trends first recorded it.
Where in the world is OTCHO hosted?
Nothing about a region comes from OTCHO. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 154.243.65.58:28015 is the address it uses.
What build of Rust does OTCHO use?
On Linux, OTCHO runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does OTCHO run its wipes?
On record so far are too few of OTCHO's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 10 hours is how long the current world has been running.
Tags
What do the server tags on OTCHO mean?
Tags published by OTCHO and read by the game's server browser include gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does OTCHO appear?
You will find OTCHO on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Connecting
What steps get you onto OTCHO?
To join, enter client.connect 154.243.65.58:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.