Station XX-15323 · recording
Fightin 5th Local
Online 153.66.205.82:28015 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Fightin 5th Local?
Fightin 5th Local uses a procedural map, which the game generates.
Which settings and rules apply on Fightin 5th Local?
The name of Fightin 5th Local gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Fightin 5th Local right now?
0 of the 50 slots on Fightin 5th Local are filled right now. The seven-day average for this server is 0 players.
How does Fightin 5th Local rank against other Rust servers?
Over the last seven days, Fightin 5th Local recorded enough player hours to reach #15,323 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Fightin 5th Local stay online?
Right now, you can reach Fightin 5th Local. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.
Where in the world is Fightin 5th Local hosted?
Nothing about a region comes from Fightin 5th Local. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 153.66.205.82:28015.
What build of Rust does Fightin 5th Local use?
Fightin 5th Local is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does Fightin 5th Local wipe, and on which days?
On record so far are too few of Fightin 5th Local's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 1 hours is how long the current world has been running.
Server tags
What do the server tags on Fightin 5th Local mean?
The game's server browser reads the tags Fightin 5th Local publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Fightin 5th Local appear?
These Rust Server Trends lists include Fightin 5th Local: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connecting
What steps get you onto Fightin 5th Local?
You can connect by pressing F1 in Rust and typing client.connect 153.66.205.82:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.