Rust Server TrendsSeismic network · station log
Recording Stations11,908 Players102,404 Active3,970 Wipes · 3 h409 48 h

Station US-16201 · no signal

Combat Arena - Staging

Offline NA · us 153.66.171.211:28115 checked 34d ago

moddedcarbon
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,201
top 71% · #1684 in NA
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station US-16201 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
60/ 200
18/ 50
RustGames.gg | Lucky Pillars - US EAST 1 NA · groups of 100+ · 13 on average
22/ 400
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID NA · groups of 100+ · 1e+07x · weekly · 8 on average
1/ 100
1216/ 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 219 on average
396/ 500
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Combat Arena - Staging?

No gather rate appears in the name of Combat Arena - Staging. At the game's default, groups can have up to 8 players. In minigames & battle royale mode, battle royale, arenas, parkour and Bedwars. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Combat Arena - Staging right now?

A reading taken now finds Combat Arena - Staging offline; the most recent activity was 34 days 13 hours ago.

How does Combat Arena - Staging rank against other Rust servers?

For player hours across the last seven days, Combat Arena - Staging takes #16,201 overall and #1,684 in North America, inside the top 71% of all ranked servers.

Server details

How reliably does Combat Arena - Staging stay online?

No contact with Combat Arena - Staging right now, and the last recorded contact was 34 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 25 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Combat Arena - Staging hosted?

The NA tag puts Combat Arena - Staging in North America, and the region code it publishes is us. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 153.66.171.211:28115.

What build of Rust does Combat Arena - Staging use?

Rust network protocol 2634 and build 165747 on Linux is what Combat Arena - Staging runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Combat Arena - Staging wipe, and on which days?

Too few wipes of Combat Arena - Staging are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 34 days 13 hours.

Lists and tags

What do the server tags on Combat Arena - Staging mean?

The game's server browser reads the tags Combat Arena - Staging publishes: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs165747 (Build): Game build: 165747; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus (Region code): Region code: us; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^i (Battlefield): High rates and kits for fast PvP; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Combat Arena - Staging appear?

You will find Combat Arena - Staging on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live, Rust battlefield servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

How do you connect to Combat Arena - Staging?

To join, enter client.connect 153.66.171.211:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$rus,v2634,^z,^y,^e,^d,^i,NA,gmrust,cs165747,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players 20 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs165747
Build Game build: 165747.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rus
Region code Region code: us.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training You get loot handed to you to practise aim and PvP.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.