Rust Server TrendsSeismic network · station log
Recording Stations11,817 Players87,514 Active3,688 Wipes · 3 h401 48 h

Station NA-15256 · no signal

testing

Offline NA 153.66.141.222:28015 checked 11d ago

duo weekly wipes moddedcarbon
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,256
top 69% · #1560 in NA
Last wipe
19d ago
weekly schedule
Next wipe
1d 18h
Sat 31 Oct, 15:49 UTC
Seismic record · station NA-15256 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers, top 84% in NA, and #378 of the duo servers (top 89%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Saturday 31 October, 15:49 UTC, in 1d 18h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com | Solo/Duo | Weekly | US NA · duo · weekly · 102 on average
29/ 100
RustForNoobs.com | Mondays | Solo/Duo | US NA · duo · weekly · 71 on average
69/ 100
US RustLife.net | Solo/Duo | Fridays | Noob Friendly NA · duo · weekly · 3 on average
3/ 100
WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED NA · duo · weekly · 2 on average
0/ 100
US RustLife.net | Solo/Duo | Mondays | Noob Friendly NA · duo · weekly · 2 on average
2/ 100
WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED NA · duo · 2x · weekly · 147 on average
197/ 225
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on testing?

No gather rate appears in the name of testing. You can have up to 2 players in a group (duo). In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on testing?

No players are recorded on testing at this moment; it is offline, and the last sighting was 11 days 1 hours ago.

How does testing rank against other Rust servers?

For player hours across the last seven days, testing takes #15,256 overall and #1,560 in North America, inside the top 69% of all ranked servers. It sits at #378 among duo servers.

Operator and location

How reliably does testing stay online?

No contact with testing right now, and the last recorded contact was 11 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 18 October 2026 is when Rust Server Trends first recorded it.

Which region does testing run from?

The NA tag is how testing lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 153.66.141.222:28015.

Which Rust version is testing running?

testing is running Rust network protocol 2634 and build 166652 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does testing run its wipes?

An estimate from weekly: 7 days after its last wipe gives testing's next wipe. The date of its next wipe is Saturday 31 October at 15:49 UTC. 19 days 5 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Tags

What do the server tags on testing mean?

Tags published by testing and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp20 (Max players): The server has 20 slots; ts2 (Group limit): Each team can hold up to 2; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does testing appear?

The Rust Server Trends lists that take in testing are: Duo Rust servers, group limit 2, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.

Join the server

How do you connect to testing?

To join, enter client.connect 153.66.141.222:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166652,ts2

Game

gmvanilla
Game mode Survival in vanilla mode.
mp20
Max players The server has 20 slots.
ts2
Group limit Each team can hold up to 2.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.