Station XX-12722 · no signal
HMMN Server
Offline 153.211.106.145:28015 checked 9h ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #12,722
- top 57%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 13:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on HMMN Server?
A procedural map runs on HMMN Server, generated by the game.
Which settings and rules apply on HMMN Server?
You will find no gather rate in the name of HMMN Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on HMMN Server right now?
HMMN Server is not responding at this moment and is offline, last seen 9 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 12:00 UTC, averaging 1 players.
How does HMMN Server rank against other Rust servers?
Over the last seven days, HMMN Server recorded enough player hours to reach #12,722 worldwide, placing it in the top 57% of all ranked servers.
Server details
How reliably does HMMN Server stay online?
As recorded now, HMMN Server is not reachable, the last contact having been 9 hours ago. On 28 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does HMMN Server run from?
No region is published by HMMN Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 153.211.106.145:28015.
Which Rust version is HMMN Server running?
On Windows, HMMN Server runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does HMMN Server wipe, and on which days?
On record so far are too few of HMMN Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 14 days 11 hours.
Lists and tags
What do the server tags on HMMN Server mean?
Tags published by HMMN Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does HMMN Server appear?
These Rust Server Trends lists include HMMN Server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto HMMN Server?
You can connect by pressing F1 in Rust and typing client.connect 153.211.106.145:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.