Rust Server TrendsSeismic network · station log
Recording Stations11,737 Players52,204 Active3,347 Wipes · 3 h125 48 h

Station XX-7103 · recording

Lost Land

Online 152.37.181.201:28015 checked 8m ago

moddedcarbon
Connect
Players now
0/ 35
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,103
top 32%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-7103 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 35 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 08:00 UTC
Peak · 48 h
2most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.511.5207:0015:0022:0006:0013:0022:00Wiped Tue 27 Oct, 07:21 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040007:0015:0022:0006:0013:0022:00Wiped Tue 27 Oct, 07:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 08:19 UTC1d ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
53/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
41/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
52/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
7/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Lost Land?

Generated by the game, the map on Lost Land is procedural, size 3,000 with seed 8675309. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Lost Land?

No gather rate appears in the name of Lost Land. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Lost Land right now?

0 of the 35 slots on Lost Land are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The last 48 hours show their highest activity at 03:00 UTC, averaging 2 players.

How does Lost Land rank against other Rust servers?

On player hours for the past week, Lost Land sits at #7,103, which puts it inside the top 32% of every ranked server.

Server details

How reliably does Lost Land stay online?

As recorded now, Lost Land is running. Its reported uptime points to a restart about 12 hours ago. 27 October 2026 is when Rust Server Trends first recorded it.

Does Lost Land hold a steady tick rate?

The 48-hour average is 228 server fps; 172 is the lowest observed. The world held up to 47,366 entities at its peak, buildings and deployables included. Its highest memory use was 2,019 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Lost Land hosted?

A region is not published by Lost Land. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 152.37.181.201:28015.

Which Rust version is Lost Land running?

Rust network protocol 2635 and build 168909 on Windows is what Lost Land runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does Lost Land run its wipes?

The rhythm of Lost Land cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 39 hours.

Tags

What do the server tags on Lost Land mean?

Tags published by Lost Land and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp35 (Max players): Slots: 35; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Lost Land appear?

You will find Lost Land on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

What steps get you onto Lost Land?

To join, enter client.connect 152.37.181.201:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp35,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp35
Max players Slots: 35.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.