Station XX-15411 · no signal
Server Name
Offline 152.207.151.200:28015 checked 16h ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,411
- top 69%
- Last wipe
- –
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Server Name?
The name of Server Name gives no gather rate. It gives no group limit in its listing. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Server Name?
A reading taken now finds Server Name offline; the most recent activity was 16 hours ago. The seven-day average for this server is 0 players.
How does Server Name rank against other Rust servers?
Over the last seven days, Server Name recorded enough player hours to reach #15,411 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Server Name stay online?
No contact with Server Name right now, and the last recorded contact was 16 hours ago. 27 October 2026 is when Rust Server Trends first recorded it.
Which region does Server Name run from?
A region is not published by Server Name. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 152.207.151.200:28015.
Wipe schedule
On what timetable does Server Name run its wipes?
The rhythm of Server Name cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC.
Lists and tags
What do the server tags on Server Name mean?
Tags published by Server Name and read by the game's server browser include modded (Modded): Plugins or settings alter the game, so it's listed under Modded; rust (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; rb_00c8d8a4 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Server Name appear?
You will find Server Name on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded.
Connecting
How do you connect to Server Name?
You can connect by pressing F1 in Rust and typing client.connect 152.207.151.200:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.