Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players34,993 Active2,836 Wipes · 3 h74 48 h

Station XX-15509 · no signal

Rust 2057 RPH

Offline 152.207.108.218:28015 checked 42d ago

modded
Connect
Players now
0/ 70
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,509
no region published
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15509 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 70 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
59/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
96/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
31/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
10/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Rust 2057 RPH?

No gather rate appears in the name of Rust 2057 RPH. It gives no group limit in its listing. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Anti-cheat is off: VAC, from Valve.

Live population

How many players are recorded on Rust 2057 RPH right now?

No players are recorded on Rust 2057 RPH at this moment; it is offline, and the last sighting was 42 days 10 hours ago.

How does Rust 2057 RPH rank against other Rust servers?

Over the last seven days, Rust 2057 RPH recorded enough player hours to reach #15,509 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does Rust 2057 RPH stay online?

Rust 2057 RPH is down at the moment; the last recorded contact was 42 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 16 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Rust 2057 RPH hosted?

No region is published by Rust 2057 RPH. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 152.207.108.218:28015.

What build of Rust does Rust 2057 RPH use?

On Windows, Rust 2057 RPH runs Rust network protocol 2057. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does Rust 2057 RPH wipe, and on which days?

The rhythm of Rust 2057 RPH cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 42 days 10 hours is how long the current world has been running.

Tags

What do the server tags on Rust 2057 RPH mean?

Tags published by Rust 2057 RPH and read by the game's server browser include mp70 (Max players): 70 slots are available; v2057 (Protocol): Game protocol 2057: to join, your game must match this version; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; oxide (Oxide): Oxide (uMod) is the plugin framework running here; hfc42598c (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust 2057 RPH appear?

The Rust Server Trends lists that take in Rust 2057 RPH are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded.

How to join

How do you connect to Rust 2057 RPH?

To join, enter client.connect 152.207.108.218:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp70,v2057,hfc42598c,stok,modded,oxide

Game

mp70
Max players 70 slots are available.
v2057
Protocol Game protocol 2057: to join, your game must match this version.

Mods and access

modded
Modded Plugins or settings alter the game, so it's listed under Modded.
oxide
Oxide Oxide (uMod) is the plugin framework running here.

Other

hfc42598c
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.